Zhong Li

Orcid: 0000-0002-7416-1216

Affiliations:
  • Apple Inc., Cupertino, CA, USA
  • University of Delaware, DE, USA (PhD)


According to our database1, Zhong Li authored at least 34 papers between 2017 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2025
Scalable High-Fidelity 3D Hand Shape Reconstruction via Graph-Image Frequency Mapping and Graph Frequency Decomposition.
IEEE Trans. Pattern Anal. Mach. Intell., July, 2025

DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion.
Proceedings of the 33rd ACM International Conference on Multimedia, 2025

2024
NeuralTO: Neural Reconstruction and View Synthesis of Translucent Objects.
ACM Trans. Graph., July, 2024

SparseLGS: Sparse View Language Embedded Gaussian Splatting.
CoRR, 2024

OrientDream: Streamlining Text-to-3D Generation with Explicit Orientation Control.
CoRR, 2024

NeuSmoke: Efficient Smoke Reconstruction and View Synthesis with Neural Transportation Fields.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024

PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-View Self-guidance.
Proceedings of the Computer Vision - ECCV 2024, 2024

Spectrum AUC Difference (SAUCD): Human-Aligned 3D Shape Evaluation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Full-Volume 3D Fluid Flow Reconstruction With Light Field PIV.
IEEE Trans. Pattern Anal. Mach. Intell., July, 2023

RobustFusion: Robust Volumetric Performance Reconstruction Under Human-Object Interactions From Monocular RGBD Stream.
IEEE Trans. Pattern Anal. Mach. Intell., May, 2023

Real-Time Lighting Estimation for Augmented Reality via Differentiable Screen-Space Rendering.
IEEE Trans. Vis. Comput. Graph., April, 2023

NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields.
IEEE Trans. Vis. Comput. Graph., 2023

Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis.
CoRR, 2023

Harnessing Low-Frequency Neural Fields for Few-Shot View Synthesis.
CoRR, 2023

OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functions.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Uncertainty-aware State Space Transformer for Egocentric 3D Hand Trajectory Forecasting.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

3D-aware Facial Landmark Detection via Multi-view Consistent Training on Synthetic Data.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
PoP-Net: Pose over Parts Network for Multi-Person 3D Pose Estimation from a Depth Image.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2022

NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field.
Proceedings of the 33rd Eurographics Symposium on Rendering, 2022

2021
Structure From Motion on XSlit Cameras.
IEEE Trans. Pattern Anal. Mach. Intell., 2021

NeLF: Practical Novel View Synthesis with Neural Light Field.
CoRR, 2021

Animated 3D human avatars from a single image with GAN-based texture inference.
Comput. Graph., 2021

Learning Kinematic Formulas from Multiple View Videos.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

2020
Lighting Estimation via Differentiable Screen-Space Rendering.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

3D Fluid Flow Reconstruction Using Compact Light Field PIV.
Proceedings of the Computer Vision - ECCV 2020, 2020

Talking-Head Generation with Rhythmic Head Motion.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
3D Human Avatar Digitization from a Single Image.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Pose2Body: Pose-Guided Human Parts Segmentation.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2019

2018
4D Human Body Correspondences From Panoramic Depth Maps.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
The light field 3D scanner.
Proceedings of the 2017 IEEE International Conference on Computational Photography, 2017

Robust 3D Human Motion Reconstruction via Dynamic Template Construction.
Proceedings of the 2017 International Conference on 3D Vision, 2017


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