Zinan Zhang

Orcid: 0000-0003-2720-9114

According to our database1, Zinan Zhang authored at least 21 papers between 2022 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Children's Online Safety Risks and Ethical Considerations in XR Games.
CoRR, April, 2026

HippoCamp: Benchmarking Contextual Agents on Personal Computers.
CoRR, April, 2026

Improving Family Co-Play Experiences through Family-Centered Design.
CoRR, February, 2026

Player Safety by Design: Co-Designing Child-Centered Safety Mechanisms with Children.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Surveillance as Care: Configuring Baby Monitors in the Home.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Teen Vigilance: Navigating Risky Social Interactions on Discord.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
The State of Video Game Research in Computer-Supported Cooperative Work - A Systematic Literature Review.
Comput. Support. Cooperative Work., June, 2025

More Than Just Microtransactions: Predatory Monetization in User-Generated Games.
Proc. ACM Hum. Comput. Interact., 2025

Gendered Toxicity in Competitive Gaming: Women's Perceptions and Responses.
Proc. ACM Hum. Comput. Interact., 2025

How Predatory Monetization Designs Manifest in Child-Friendly Video Games.
Proceedings of the Twenty-First Symposium on Usable Privacy and Security, 2025

Dangerous Playgrounds: Child Players' Encounters with Design-Mediated Risks on User Generated Game Platforms and Their Safety Practices.
Proceedings of the 24th Interaction Design and Children, 2025

2024
Wi-CHAR: A WiFi Sensing Approach with Focus on Both Scenes and Restricted Data.
Sensors, April, 2024

Toxicity by Game Design: How Players Perceive the Influence of Game Design on Toxicity.
Proc. ACM Hum. Comput. Interact., 2024

Harmful Design in User-Generated Games and its Ethical and Governance Challenges: An Investigation of Design Co-Ideation of Game Creators on Roblox.
Proc. ACM Hum. Comput. Interact., 2024

Casual Competition by Design: A Study of the All Random All Mid (ARAM) Mode in League of Legends.
Proc. ACM Hum. Comput. Interact., 2024

Understanding and Mitigating Harmful Design in User-Generated Virtual Worlds.
CoRR, 2024

Understanding and Mitigating New Harms in Immersive and Embodied Virtual Spaces: A Speculative Dystopian Design Fiction Approach.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

Community Begins Where Moderation Ends: Peer Support and Its Implications for Community-Based Rehabilitation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Labeling in the Dark: Exploring Content Creators' and Consumers' Experiences with Content Classification for Child Safety on YouTube.
Proceedings of the Designing Interactive Systems Conference, 2024

The Ecology of Harmful Design: Risk and Safety of Game Making on a Metaverse Platform.
Proceedings of the Designing Interactive Systems Conference, 2024

2022
A Case Study on User Experience Bootcamps with Teens to Co-Design Real-Time Online Safety Interventions.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022


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