Lingyuan Li

Orcid: 0000-0002-8640-9936

According to our database1, Lingyuan Li authored at least 12 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
"We Don't Want a Bird Cage, We Want Guardrails": Understanding & Designing for Preventing Interpersonal Harm in Social VR through the Lens of Consent.
Proc. ACM Hum. Comput. Interact., 2023

"Creepy Towards My Avatar Body, Creepy Towards My Body": How Women Experience and Manage Harassment Risks in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2023

Towards Leveraging AI-based Moderation to Address Emergent Harassment in Social Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

"We Cried on Each Other's Shoulders": How LGBTQ+ Individuals Experience Social Support in Social Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding and Mitigating Challenges for Non-Profit Driven Indie Game Development to Innovate Game Production.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Channeling End-User Creativity: Leveraging Live Streaming for Distributed Collaboration in Indie Game Development.
Proc. ACM Hum. Comput. Interact., 2022

2021
The Interplay of Financial Exchanges and Offline Interpersonal Relationships through Digital Peer-to-Peer Payments.
Telematics Informatics, 2021

Collaboration, Dedication, and Social Pressure: A Comparative Analysis of Virtual and Face-to-Face Game Jams.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

Money vs. Social Life: Why People Choose Not to Use Facebook Messenger Payment.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

Redesigning Digital Peer-to-Peer Payments for Social Connections.
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021

2020
Spontaneous, Yet Studious: Esports Commentators' Live Performance and Self-Presentation Practices.
Proc. ACM Hum. Comput. Interact., 2020

Power in Skin: The Interplay of Self-Presentation, Tactical Play, and Spending in Fortnite.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020


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