Guo Freeman

Orcid: 0000-0001-5107-7794

According to our database1, Guo Freeman authored at least 71 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Towards Ethical AI: Empirically Investigating Dimensions of AI Ethics, Trust Repair, and Performance in Human-AI Teaming.
Hum. Factors, April, 2024

Moderating Illicit Online Image Promotion for Unsafe User-Generated Content Games Using Large Vision-Language Models.
CoRR, 2024

2023
Understanding Safety Risks and Safety Design in Social VR Environments.
Proc. ACM Hum. Comput. Interact., April, 2023

Investigating AI Teammate Communication Strategies and Their Impact in Human-AI Teams for Effective Teamwork.
Proc. ACM Hum. Comput. Interact., 2023

"We Don't Want a Bird Cage, We Want Guardrails": Understanding & Designing for Preventing Interpersonal Harm in Social VR through the Lens of Consent.
Proc. ACM Hum. Comput. Interact., 2023

"Creepy Towards My Avatar Body, Creepy Towards My Body": How Women Experience and Manage Harassment Risks in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2023

A Surprise Birthday Party in VR: Leveraging Social Virtual Reality to Maintain Existing Close Ties over Distance.
Proceedings of the Information for a Better World: Normality, Virtuality, Physicality, Inclusivity, 2023

"I Felt Like I Wasn't Really Meant to be There": Understanding Women's Perceptions of Gender in Approaching AI Design & Development.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

Workshop on Understanding and Combating the Problematic Side of Play.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

Towards Leveraging AI-based Moderation to Address Emergent Harassment in Social Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Combating Toxicity, Harassment, and Abuse in Online Social Spaces: A Workshop at CHI 2023.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

"We Cried on Each Other's Shoulders": How LGBTQ+ Individuals Experience Social Support in Social Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding and Mitigating Challenges for Non-Profit Driven Indie Game Development to Innovate Game Production.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Multi-Stakeholder Privacy and Safety on Content Creation Platforms.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
I See You: Examining the Role of Spatial Information in Human-Agent Teams.
Proc. ACM Hum. Comput. Interact., 2022

Let's Think Together! Assessing Shared Mental Models, Performance, and Trust in Human-Agent Teams.
Proc. ACM Hum. Comput. Interact., 2022

Channeling End-User Creativity: Leveraging Live Streaming for Distributed Collaboration in Indie Game Development.
Proc. ACM Hum. Comput. Interact., 2022

Disturbing the Peace: Experiencing and Mitigating Emerging Harassment in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2022

Pay to Win or Pay to Cheat: How Players of Competitive Online Games Perceive Fairness of In-Game Purchases.
Proc. ACM Hum. Comput. Interact., 2022

PACMHCI V6, CHI PLAY, October 2022 Editorial.
Proc. ACM Hum. Comput. Interact., 2022

Working Together Apart through Embodiment: Engaging in Everyday Collaborative Activities in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2022

"Acting Out" Queer Identity: The Embodied Visibility in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2022

To Tag or Not To Tag: The Interplay of the Twitch Tag System and LGBTQIA+ Visibility in Live Streaming.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

(Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
The Interplay of Financial Exchanges and Offline Interpersonal Relationships through Digital Peer-to-Peer Payments.
Telematics Informatics, 2021

Leveling Up Teamwork in Esports: Understanding Team Cognition in a Dynamic Virtual Environment.
Proc. ACM Hum. Comput. Interact., 2021

Gaming as Family Time: Digital Game Co-play in Modern Parent-Child Relationships.
Proc. ACM Hum. Comput. Interact., 2021

A Tale of Creativity and Struggles: Team Practices for Bottom-Up Innovation in Virtual Game Jams.
Proc. ACM Hum. Comput. Interact., 2021

Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research Space.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Hugging from A Distance: Building Interpersonal Relationships in Social Virtual Reality.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

Collaboration, Dedication, and Social Pressure: A Comparative Analysis of Virtual and Face-to-Face Game Jams.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

Money vs. Social Life: Why People Choose Not to Use Facebook Messenger Payment.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

"In My Safe Space": Social Support for LGBTQ Users in Social Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
"An Ideal Human": Expectations of AI Teammates in Human-AI Teaming.
Proc. ACM Hum. Comput. Interact., 2020

"Talking without a Voice": Understanding Non-verbal Communication in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2020

Spontaneous, Yet Studious: Esports Commentators' Live Performance and Self-Presentation Practices.
Proc. ACM Hum. Comput. Interact., 2020

"Pro-Amateur"-Driven Technological Innovation: Participation and Challenges in Indie Game Development.
Proc. ACM Hum. Comput. Interact., 2020

Body, Avatar, and Me: The Presentation and Perception of Self in Social Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2020

Mitigating Exploitation: Indie Game Developers' Reconfigurations of Labor in Technology.
Proc. ACM Hum. Comput. Interact., 2020

Live Streaming, Playing, and Money Spending Behaviors in eSports.
Games Cult., 2020

Streaming your Identity: Navigating the Presentation of Gender and Sexuality through Live Streaming.
Comput. Support. Cooperative Work., 2020

Anonymity vs. Familiarity: Self-Disclosure and Privacy in Social Virtual Reality.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

It Is Complicated: Interacting with Children in Social Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Audience Management Practices of Live Streamers on Twitch.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

Breakups on Social Media: Social Behaviors and Dilemmas.
Proceedings of the Companion Publication of the 2020 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2020

A Virtual Space for All: Exploring Children's Experience in Social Virtual Reality.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

Falling Asleep Together: What Makes Activities in Social Virtual Reality Meaningful to Users.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

Power in Skin: The Interplay of Self-Presentation, Tactical Play, and Spending in Fortnite.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

My Body, My Avatar: How People Perceive Their Avatars in Social Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Join.Love: A Sociotechnical Genealogy of the Legalization of Same-Sex Marriage.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Open Source, Open Vision: The MakerPro Network and the Broadening of Participation in Setting Taiwan's IT Vision Agenda.
Hum. Comput. Interact., 2019

Understanding eSports Team Formation and Coordination.
Comput. Support. Cooperative Work., 2019

Exploring Indie Game Development: Team Practices and Social Experiences in A Creativity-Centric Technology Community.
Comput. Support. Cooperative Work., 2019

The Innovation Ecology: Collaborative Information, Community Support, and Policy in a Creative Technology Community.
Proceedings of the Information in Contemporary Society - 14th International Conference, 2019

"The Togetherness that We Crave": Experiencing Social VR in Long Distance Relationships.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

The Dark Side of Social Media: What Makes Some Users More Vulnerable Than Others?
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

Who Purchases and Why?: Explaining Motivations for In-game Purchasing in the Online Survival Game Fortnite.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

Smart and Fermented Cities: An Approach to Placemaking in Urban Informatics.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Explaining Viewers' Emotional, Instrumental, and Financial Support Provision for Live Streamers.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Bottom-Up Imaginaries: The Cultural-Technical Practice of Inventing Regional Advantage through IT R&D.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Aspirational Design and Messy Democracy: Partisanship, Policy, and Hope in an Asian City.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Social Support in eSports: Building Emotional and Esteem Support from Instrumental Support Interactions in a Highly Competitive Environment.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

eSports as An Emerging Research Context at CHI: Diverse Perspectives on Definitions.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Making Games as Collaborative Social Experiences: Exploring An Online Gaming Community.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Revisiting Computer-Mediated Intimacy: In-Game Marriage and Dyadic Gameplay in Audition.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Enhancing Evaluation of Potential Dates Online Through Paired Collaborative Activities.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Simulating Marriage: Gender Roles and Emerging Intimacy in an Online Game.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
The reviewer in the mirror: examining gendered and ethnicized notions of reciprocity in peer review.
Scientometrics, 2014

She makes me brave: The emergence of intimacy in gameplay.
Proceedings of the Connecting Collections, Cultures, and Communities, 2014


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