Kasper Hornbæk

Orcid: 0000-0001-8742-1198

Affiliations:
  • University of Copenhagen, Denmark


According to our database1, Kasper Hornbæk authored at least 189 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Augmenting the feel of real objects: An analysis of haptic augmented reality.
Int. J. Hum. Comput. Stud., May, 2024

2023
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality.
ACM Trans. Comput. Hum. Interact., December, 2023

A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality.
ACM Trans. Comput. Hum. Interact., October, 2023

Step on it: asymmetric gain functions improve starting and stopping in virtual reality walking.
Virtual Real., June, 2023

Frustration: Still a Common User Experience.
ACM Trans. Comput. Hum. Interact., 2023

Implications of Human-Computer Interaction Research.
Interactions, 2023

Mediated Social Touching: Haptic Feedback Affects Social Experience of Touch Initiators.
Proceedings of the IEEE World Haptics Conference, 2023

Feellustrator: A Design Tool for Ultrasound Mid-Air Haptics.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

CHI Course: Introduction to HCI.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Towards a Bedder Future: A Study of Using Virtual Reality while Lying Down.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023


2022
Transparent Quantitative Research as a User Interface Problem (Dagstuhl Seminar 22392).
Dagstuhl Reports, September, 2022

Sense of Agency and User Experience: Is There a Link?
ACM Trans. Comput. Hum. Interact., 2022

Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets.
Proc. ACM Hum. Comput. Interact., 2022

A user-derived mapping for mid-air haptic experiences.
Int. J. Hum. Comput. Stud., 2022

Counterfactual Thinking: What Theories <i>Do</i> in Design.
Int. J. Hum. Comput. Interact., 2022

Whole-Hand Haptics for Mid-air Buttons.
Proceedings of the Haptics: Science, Technology, Applications, 2022

OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Quantifying Proactive and Reactive Button Input.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Argus: Interactive a priori Power Analysis.
IEEE Trans. Vis. Comput. Graph., 2021

Is Time on Smartphones Well Spent?
Interact. Comput., 2021

Correction of Avatar Hand Movements Supports Learning of a Motor Skill.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Ninja Hands: Using Many Hands to Improve Target Selection in VR.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Poros: Configurable Proxies for Distant Interactions in VR.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Bad Breakdowns, Useful Seams, and Face Slapping: Analysis of VR Fails on YouTube.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
SMELL SPACE: Mapping out the Olfactory Design Space for Novel Interactions.
ACM Trans. Comput. Hum. Interact., 2020

Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body.
CoRR, 2020

Body LayARs: A Toolkit for Body-Based Augmented Reality.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Iteratively Adapting Avatars using Task-Integrated Optimisation.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

RegLine: Assisting Novices in Refining Linear Regression Models.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Visual Exploration of Time-Series Forecasts Through Structured Navigation.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
What Do We Mean by "Interaction"? An Analysis of 35 Years of CHI.
ACM Trans. Comput. Hum. Interact., 2019

Human-Computer Interaction on the Skin.
ACM Comput. Surv., 2019

PADE: Supporting Collaborative Visual Analysis of Patient Administrative Systems Data with a Large Touch Display System.
Proceedings of the 2019 IEEE Workshop on Visual Analytics in Healthcare, 2019

Optimizing Pressure Matrices: Interdigitation and Interpolation Methods for Continuous Position Input.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Charting Subtle Interaction in the HCI Literature.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A Framework for the Experience of Meaning in Human-Computer Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Augmented Reality Views for Occluded Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Effects of Locomotion and Visual Overview on Spatial Memory when Interacting with Wall Displays.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Tool Extension in Human-Computer Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Experiencing Electrical Muscle Stimulation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Interactive Instruction in Bayesian Inference.
Hum. Comput. Interact., 2018

Commentary: Usability and Theory Building.
Hum. Comput. Interact., 2018

On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212).
Dagstuhl Reports, 2018

ElectricItch: Skin Irritation as a Feedback Modality.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

zPatch: Hybrid Resistive/Capacitive eTextile Input.
Proceedings of the Twelfth International Conference on Tangible, 2018

From Pulse Trains to "Coloring with Vibrations": Motion Mappings for Mid-Air Haptic Textures.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Veritaps: Truth Estimation from Mobile Interaction.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Beyond the Libet Clock: Modality Variants for Agency Measurements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

The Dream is Collapsing: The Experience of Exiting VR.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

How Relevant are Incidental Power Poses for HCI?
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

It's a Wrap: Mapping On-Skin Input to Off-Skin Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

I Really did That: Sense of Agency with Touchpad, Keyboard, and On-skin Interaction.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Grand Challenges in Shape-Changing Interface Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Tiltstacks: composing shape-changing interfaces using tilting and stacking of modules.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Wanding Through Space: Interactive Calibration for Electric Muscle Stimulation.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
Investigating the Use of a Dynamic Physical Bar Chart for Data Exploration and Presentation.
IEEE Trans. Vis. Comput. Graph., 2017

Technology Acceptance and User Experience: A Review of the Experiential Component in HCI.
ACM Trans. Comput. Hum. Interact., 2017

Automatic Calibration of High Density Electric Muscle Stimulation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Shape-Changing Interfaces (Dagstuhl Seminar 17082).
Dagstuhl Reports, 2017

On-Skin Interaction Using Body Landmarks.
Computer, 2017

Virtual reality studies outside the laboratory.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Neuroanatomical Correlates of Perceived Usability.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Generating Haptic Textures with a Vibrotactile Actuator.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

What Is Interaction?
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Placing and Recalling Virtual Items on the Skin.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
A Psychophysical Investigation of Size as a Physical Variable.
IEEE Trans. Vis. Comput. Graph., 2016

Leisure and Work, Good and Bad: The Role of Activity Domain and Valence in Modeling User Experience.
ACM Trans. Comput. Hum. Interact., 2016

Nine questions for HCI researchers in the making.
Interactions, 2016

An affect detection technique using mobile commodity sensors in the wild.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Understanding Affordance, System State, and Feedback in Shape-Changing Buttons.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

What can Doodles on the Arm teach us about On-Body Interaction?
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

TableHop: An Actuated Fabric Display Using Transparent Electrodes.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Sketching Shape-changing Interfaces: Exploring Vocabulary, Metaphors Use, and Affordances.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

HCI Research as Problem-Solving.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Momentary Pleasure or Lasting Meaning?: Distinguishing Eudaimonic and Hedonic User Experiences.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Off-Limits: Interacting Beyond the Boundaries of Large Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

What Did Authors Value in the CHI'16 Reviews They Received?
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Negotiating for Space?: Collaborative Work Using a Wall Display with Mouse and Touch Input.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Happy Moves, Sad Grooves: Using Theories of Biological Motion and Affect to Design Shape-Changing Interfaces.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Does Herzberg's Notion of Hygienes and Motivators Apply to User Experience?
ACM Trans. Comput. Hum. Interact., 2015

We must be more wrong in HCI research.
Interactions, 2015

Benefits of visualization in the Mammography Problem.
Int. J. Hum. Comput. Stud., 2015

An Exploration of the Relation Between Expectations and User Experience.
Int. J. Hum. Comput. Interact., 2015

Flexible Displays, Rigid Designs?
Computer, 2015

Tracko: Ad-hoc Mobile 3D Tracking Using Bluetooth Low Energy and Inaudible Signals for Cross-Device Interaction.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Exploratory sequential data analysis for multi-agent occupancy simulation results.
Proceedings of the Symposium on Simulation for Architecture & Urban Design, 2015

Should I Stay or Should I Go? Selecting Between Touch and Mid-Air Gestures for Large-Display Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Deformable Interfaces for Performing Music.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Exploring Interactions with Physically Dynamic Bar Charts.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Opportunities and Challenges for Data Physicalization.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Is Moving Improving?: Some Effects of Locomotion in Wall-Display Interaction.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

What to Study in HCI?
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Exploring the Challenges of Making Data Physical.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Up close and personal: Collaborative work on a high-resolution multitouch wall display.
ACM Trans. Comput. Hum. Interact., 2014

Must evaluation methods be about usability? Devising and assessing the utility inspection method.
Behav. Inf. Technol., 2014

Is my phone alive?: a large-scale study of shape change in handheld devices using videos.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Expressive touch: studying tapping force on tabletops.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Opportunities for odor: experiences with smell and implications for technology.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Vulture: a mid-air word-gesture keyboard.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Is once enough?: on the extent and content of replications in human-computer interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

User-defined gestures for elastic, deformable displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

SpaceFold and PhysicLenses: simultaneous multifocus navigation on touch surfaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Mimic: visual analytics of online micro-interactions.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

The design space of shape-changing interfaces: a repertory grid study.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Sustainability through Computation.
Proceedings of the Computation for Humanity - Information Technology to Advance Society., 2014

2013
Information Visualization and Proxemics: Design Opportunities and Empirical Findings.
IEEE Trans. Vis. Comput. Graph., 2013

Interactive Visualizations on Large and Small Displays: The Interrelation of Display Size, Information Space, and Scale.
IEEE Trans. Vis. Comput. Graph., 2013

The Effect of Target Precuing on Pointing With Mouse and Touchpad.
Int. J. Hum. Comput. Interact., 2013

Social design feedback: evaluations with users in online ad-hoc groups.
Hum. centric Comput. Inf. Sci., 2013

Some Whys and Hows of Experiments in Human-Computer Interaction.
Found. Trends Hum. Comput. Interact., 2013

Proxemics in Human-Computer Interaction (Dagstuhl Seminar 13452).
Dagstuhl Reports, 2013

Selection-Based Mid-Air Text Entry on Large Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

SkyView: a user evaluation of the skyline operator.
Proceedings of the 22nd ACM International Conference on Information and Knowledge Management, 2013

Analyzing users' narratives to understand experience with interactive products.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

POWERWALL: int. workshop on interactive, ultra-high-resolution displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Transient or permanent fisheye views: A comparative evaluation of source code interfaces.
Inf. Vis., 2012

Foci and blind spots in user experience research.
Interactions, 2012

Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI.
Comput. Hum. Behav., 2012

An experimental comparison of touch interaction on vertical and horizontal surfaces.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

An exploratory study of how abundant display space may support data analysis.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Outliers in usability testing: how to treat usability problems found for only one test participant?
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Interaction with deformable displays.
Proceedings of the Mobile HCI '12, 2012

Shape-changing interfaces: a review of the design space and open research questions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

HCI and sustainability: the role of macrostructures.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Proximity and physical navigation in collaborative work with a multi-touch wall-display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Analysis in practical usability evaluation: a survey study.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
The notion of overview in information visualization.
Int. J. Hum. Comput. Stud., 2011

Reality-based interaction evaluation methods and challenges.
Int. J. Hum. Comput. Stud., 2011

Ingredients and Meals Rather Than Recipes: A Proposal for Research That Does Not Treat Usability Evaluation Methods as Indivisible Wholes.
Int. J. Hum. Comput. Interact., 2011

Personal Usability Constructs: How People Construe Usability Across Nationalities and Stakeholder Groups.
Int. J. Hum. Comput. Interact., 2011

Tangible bots: interaction with active tangibles in tabletop interfaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Sizing up visualizations: effects of display size in focus+context, overview+detail, and zooming interfaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Work-domain knowledge in usability evaluation: Experiences with Cooperative Usability Testing.
J. Syst. Softw., 2010

Working Together to Improve Usability: Exploring Challenges and Successful Practices.
Int. J. Technol. Hum. Interact., 2010

How Age Affects Pointing With Mouse and Touchpad: A Comparison of Young, Adult, and Elderly Users.
Int. J. Hum. Comput. Interact., 2010

Dogmas in the assessment of usability evaluation methods.
Behav. Inf. Technol., 2010

Piles, tabs and overlaps in navigation among documents.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Analysis in usability evaluations: an exploratory study.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

2009
Cultural cognition in usability evaluation.
Interact. Comput., 2009

Exploring the Value of Usability Feedback Formats.
Int. J. Hum. Comput. Interact., 2009

mixiTUI: a tangible sequencer for electronic live performances.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Fisheye Interfaces - Research Problems and Practical Challenges.
Proceedings of the Human Aspects of Visualization, 2009

Interplay between Usability Evaluation and Software Development (I-USED 2009).
Proceedings of the Human-Computer Interaction, 2009

Fisheyes in the field: using method triangulation to study the adoption and use of a source code visualization.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Non-universal usability?: a survey of how usability is understood by Chinese and Danish users.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Challenges in evaluating usability and user experience of reality-based interaction.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Usability Evaluation as Idea Generation.
Proceedings of the Maturing Usability - Quality in Software, Interaction and Value, 2008

Subjunctive interfaces: Extending applications to support parallel setup, viewing and control of alternative scenarios.
ACM Trans. Comput. Hum. Interact., 2008

Metaphors of human thinking for usability inspection and design.
ACM Trans. Comput. Hum. Interact., 2008

Tracing impact in a usability improvement process.
Interact. Comput., 2008

Comparison of techniques for matching of usability problem descriptions.
Interact. Comput., 2008

A Study of the Evaluator Effect in Usability Testing.
Hum. Comput. Interact., 2008

Cultural Cognition in the Thinking-Aloud Method for Usability Evaluation.
Proceedings of the International Conference on Information Systems, 2008

Making use of business goals in usability evaluation: an experiment with novice evaluators.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Untangling the usability of fisheye menus.
ACM Trans. Comput. Hum. Interact., 2007

Input techniques that dynamically change their cursor activation area: A comparison of bubble and cell cursors.
Int. J. Hum. Comput. Stud., 2007

Transient visualizations.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development.
Proceedings of the Human-Computer Interaction, 2007

Usability Constructs: A Cross-Cultural Study of How Users and Developers Experience Their Use of Information Systems.
Proceedings of the Usability and Internationalization. HCI and Culture, 2007

Recommendations on recommendations.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Meta-analysis of correlations among usability measures.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Current practice in measuring usability: Challenges to usability studies and research.
Int. J. Hum. Comput. Stud., 2006

The Interplay Between Usability Evaluation and User Interaction Design.
Int. J. Hum. Comput. Interact., 2006

RecipeSheet: creating, combining and controlling information processors.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Evaluating a fisheye view of source code.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

What do usability evaluators do in practice?: an explorative study of think-aloud testing.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
TouchGrid: Touchpad pointing by recursively mapping taps to smaller display regions.
Behav. Inf. Technol., 2005

An Enhanced Spreadsheet Supporting Calculation-Structure Variants, and Its Application to Web-Based Processing.
Proceedings of the Federation over the Web, 2005

Comparing usability problems and redesign proposals as input to practical systems development.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Cooperative usability testing: complementing usability tests with user-supported interpretation sessions.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Virtual Trackballs Revisited.
IEEE Trans. Vis. Comput. Graph., 2004

Reading patterns and usability in visualizations of electronic documents.
Interactions, 2004

Usability Inspection by Metaphors of Human Thinking Compared to Heuristic Evaluation.
Int. J. Hum. Comput. Interact., 2004

C3W: clipping, connecting and cloning for the web.
Proceedings of the 13th international conference on World Wide Web, 2004

Clip, connect, clone: combining application elements to build custom interfaces for information access.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Two psychology-based usability inspection techniques studied in a diary experiment.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

Usability studies on a visualisation for parallel display and control of alternative scenarios.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
Navigation patterns & usability of zoomable user interfaces: with and without an overview.
Interactions, 2003

2002
Navigation patterns and usability of zoomable user interfaces with and without an overview.
ACM Trans. Comput. Hum. Interact., 2002

Evaluating User Interfaces with Metaphors of Human Thinking.
Proceedings of the Universal Access: Theoretical Perspectives, 2002

2001
Reading of electronic documents: the usability of linear, fisheye, and overview+detail interfaces.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

2000
Measuring usability: are effectiveness, efficiency, and satisfaction really correlated?
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
Do Thematic Maps Improve Information Retrieval?
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999


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