Andreas Floros

Orcid: 0000-0002-8477-9490

According to our database1, Andreas Floros authored at least 47 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
INDigo: An INN-Guided Probabilistic Diffusion Algorithm for Inverse Problems.
Proceedings of the 25th IEEE International Workshop on Multimedia Signal Processing, 2023

2021
Towards Citizen Science for Smart Cities: A Framework for a Collaborative Game of Bird Call Recognition Based on Internet of Sound Practices.
CoRR, 2021

2020
On digitising the Greek music tradition: simulation of the Cretan lyre for mobile devices.
Int. J. Arts Technol., 2020

Adaptive Audio Mixing for Enhancing Immersion in Augmented Reality Audio Games.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

2019
Audio Legends: Investigating Sonic Interaction in an Augmented Reality Audio Game.
Multimodal Technol. Interact., 2019

2018
Close Miking Empirical Practice Verification: A Source Separation Approach.
CoRR, 2018

Accessible electronic games for blind children and young people.
Br. J. Educ. Technol., 2018

2015
Investigating the Impact of Sound Angular Position on the Listener Affective State.
IEEE Trans. Affect. Comput., 2015

Accessible games for blind children, empowered by binaural sound.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

2014
The Time Dilation Technique for Timing Error Tolerance.
IEEE Trans. Computers, 2014

A socially-intelligent multi-robot service team for in-home monitoring.
Proceedings of the 5th International Conference on Information, 2014

BEADS: A dataset of Binaural Emotionally Annotated Digital Sounds.
Proceedings of the 5th International Conference on Information, 2014

Swarm Lake: A Game of Swarm Intelligence, Human Interaction and Collaborative Music Composition.
Proceedings of the Music Technology meets Philosophy, 2014

Audio games as educational tools: Design principles and examples.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014

Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game 'Kronos'.
Proceedings of the Audio Mostly 2014, AM '14, 2014

2013
Chaos and Music: from Time Series Analysis to Evolutionary Composition.
Int. J. Bifurc. Chaos, 2013

A Clustering Strategy for the Key Segmentation of Musical Audio.
Comput. Music. J., 2013

Efficient Audio Fingerprint Application Verification Using the Adapted Computational Geometry Algorithm.
Comput. Inf. Sci., 2013

Sound events and emotions: Investigating the relation of rhythmic characteristics and arousal.
Proceedings of the 4th International Conference on Information, 2013

evoDrummer: Deriving Rhythmic Patterns through Interactive Genetic Algorithms.
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2013

Gestural user interface for audio multitrack real-time stereo mixing.
Proceedings of the Audio Mostly 2013, 2013

2012
Controlling interactive evolution of 8-bit melodies with genetic programming.
Soft Comput., 2012

Audio Fingerprint Extraction Using an Adapted Computational Geometry Algorithm.
Comput. Inf. Sci., 2012

Intelligent Generation of Rhythmic Sequences Using Finite L-systems.
Proceedings of the Eighth International Conference on Intelligent Information Hiding and Multimedia Signal Processing, 2012

Stereo Goes Mobile: Spatial Enhancement for Short-distance Loudspeaker Setups.
Proceedings of the Eighth International Conference on Intelligent Information Hiding and Multimedia Signal Processing, 2012

Intelligent Real-Time Music Accompaniment for Constraint-Free Improvisation.
Proceedings of the IEEE 24th International Conference on Tools with Artificial Intelligence, 2012

Genetic evolution of L and FL-systems for the production of rhythmic sequences.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

Interactive Evolution of 8-Bit Melodies with Genetic Programming towards Finding Aesthetic Measures for Sound.
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2012

Real-time drums transcription with characteristic bandpass filtering.
Proceedings of the Audio Mostly 2012, 2012

Affective acoustic ecology: towards emotionally enhanced sound events.
Proceedings of the Audio Mostly 2012, 2012

2011
Emotional control and visual representation using advanced audiovisual interaction.
Int. J. Arts Technol., 2011

Augmenting virtual-reality environments with social-signal based music content.
Proceedings of the 17th International Conference on Digital Signal Processing, 2011

Spatial enhancement for immersive stereo audio applications.
Proceedings of the 17th International Conference on Digital Signal Processing, 2011

Sonic perceptual crossings: a tic-tac-toe audio game.
Proceedings of the AM '11, 2011

An RSS-feed auditory aggregator using earcons.
Proceedings of the AM '11, 2011

2010
Binaural mixing using gestural control interaction.
Proceedings of the AM '10, 2010

2008
Frequency-Domain Stochastic Error Concealment for Wireless Audio Applications.
Mob. Networks Appl., 2008

Timing Error Detection and Correction by Time Dilation.
Proceedings of the VLSI-SoC: Design Methodologies for SoC and SiP, 2008

2007
Distortion-Free 1-Bit PWM Coding for Digital Audio Signals.
EURASIP J. Adv. Signal Process., 2007

WLAN Technologies for Audio Delivery.
Adv. Multim., 2007

An Adaptive Complex Data Investigation Methodology using Interactive Multi-Menus.
Proceedings of the Metadata and Semantics, 2007

Stochastic packet reconstruction for subjectively improved audio delivery over WLANs.
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007

2006
A high-quality digital audio delivery bluetooth platform.
IEEE Trans. Consumer Electron., 2006

A Pipeline Architecture Incorporating a Low-Cost Error Detection and Correction Mechanism.
Proceedings of the 13th IEEE International Conference on Electronics, 2006

Wireless Digital Audio Delivery Analysis and Evaluation.
Proceedings of the 2006 IEEE International Conference on Acoustics Speech and Signal Processing, 2006

2005
BlueBox: a cable-free digital jukebox for compressed-quality audio delivery.
IEEE Trans. Consumer Electron., 2005

1999
A novel and efficient PCM to PWM converter for digital audio amplifiers.
Proceedings of the 6th IEEE International Conference on Electronics, Circuits and Systems, 1999


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