Ben Boudaoud

Orcid: 0000-0003-4195-0793

According to our database1, Ben Boudaoud authored at least 23 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Mouse Sensitivity in First-Person Targeting Tasks.
IEEE Trans. Games, December, 2023

The Influence of Variable Frame Timing on First-Person Gaming.
CoRR, 2023

Toward Understanding Display Size for FPS Esports Aiming.
CoRR, 2023

2022
Esports and expertise: what competitive gaming can teach us about mastery.
Interactions, 2022

The Esports Frontier: Rendering for Competitive Games.
CoRR, 2022

Mouse Sensitivity Effects in First-Person Targeting Tasks.
CoRR, 2022

Experimental Augmented Reality User Experience.
CoRR, 2022

FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks.
CoRR, 2022

Display Size and Targeting Performance: Small Hurts, Large May Help.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

2021
A Case Study of First Person Aiming at Low Latency for Esports.
CoRR, 2021

Gaming at Warp Speed: Improving Aiming with Late Warp.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

A distributed, decoupled system for losslessly streaming dynamic light probes to thin clients.
Proceedings of the MMSys '21: 12th ACM Multimedia Systems Conference, Istanbul, Turkey, 28 September 2021, 2021

2020
Toward Standardized Classification of Foveated Displays.
IEEE Trans. Vis. Comput. Graph., 2020

Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
Foveated AR: dynamically-foveated augmented reality display.
ACM Trans. Graph., 2019

Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz.
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019

Foveated displays: toward classification of the emerging field.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Matching prescription & visual acuity: towards AR for humans.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

SIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition With Distractors.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

2018
Steerable application-adaptive near eye displays.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2014
Application-informed platform evaluation for commercial-off-the-shelf dynamic voltage scaling.
Proceedings of the 21st IEEE International Conference on Electronics, Circuits and Systems, 2014

2010
Longitudinal high-fidelity gait analysis with wireless inertial body sensors.
Proceedings of Wireless Health 2010, 2010


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