Bing Tang

According to our database1, Bing Tang authored at least 30 papers between 2004 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




A Novel Task Caching and Migration Strategy in Multi-Access Edge Computing Based on the Genetic Algorithm.
Future Internet, 2019

Mining Collaboration Patterns Between APIs for Mashup Creation in Web of Things.
IEEE Access, 2019

Fault Diagnosis and Identification for Discrete-Time Linear Time-Varying Systems Based on Fault Observer and RLSKF.
Proceedings of the 2018 International Conference on Control, 2018

GPU-accelerated Large-Scale Non-negative Matrix Factorization Using Spark.
Proceedings of the Collaborative Computing: Networking, Applications and Worksharing, 2018

Availability/Network-aware MapReduce over the Internet.
Inf. Sci., 2017

A Grasp Strategy for Polygonal Objects Using a Honeycomb Pneumatic Network Soft Gripper.
Proceedings of the Robot Intelligence Technology and Applications 5, 2017

A scalable frequent user association mining algorithm using MapReduce.
Proceedings of the 13th International Conference on Natural Computation, 2017

Study on image retrieval based on image texture and color statistical projection.
Neurocomputing, 2016

A Cost-Effective Cloud Storage Caching Strategy Utilizing Local Desktop-Based Storage.
Proceedings of the Security, Privacy and Anonymity in Computation, Communication and Storage, 2016

Sparse Non-negative Matrix Factorization with Generalized Kullback-Leibler Divergence.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2016, 2016

HybridMR: a new approach for hybrid MapReduce combining desktop grid and cloud infrastructures.
Concurrency and Computation: Practice and Experience, 2015

D3-MapReduce: Towards MapReduce for Distributed and Dynamic Data Sets.
Proceedings of the 2015 IEEE International Conference on Smart City/SocialCom/SustainCom 2015, 2015

QoS Prediction in Dynamic Web Services with Asymmetric Correlation.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2015

Availability and Network-Aware MapReduce Task Scheduling over the Internet.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2015

Bayesian Model-Based Prediction of Service Level Agreement Violations for Cloud Services.
Proceedings of the 2014 Theoretical Aspects of Software Engineering Conference, 2014

Parallel Data Processing in Dynamic Hybrid Computing Environment Using MapReduce.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2014

Scalable data management for map-reduce-based data-intensive applications: a view for cloud and hybrid infrastructures.
IJCC, 2013

Grid resource scheduling algorithm based on dynamic price-adjusting strategy.
IJICT, 2012

Scheduling Data on Data-Driven Master/Worker Platform.
Proceedings of the 13th International Conference on Parallel and Distributed Computing, 2012

Analysis of Data Reliability Tradeoffs in Hybrid Distributed Storage Systems.
Proceedings of the 26th IEEE International Parallel and Distributed Processing Symposium Workshops & PhD Forum, 2012

Towards MapReduce for Desktop Grid Computing.
Proceedings of the 3PGCIC 2010, 2010

Real time falling animation with active and protective responses.
The Visual Computer, 2009

Fragment-based responsive character motion for interactive games.
The Visual Computer, 2009

BLAST Application with Data-Aware Desktop Grid Middleware.
Proceedings of the 9th IEEE/ACM International Symposium on Cluster Computing and the Grid, 2009

A Trust Model Based on Subjective Logic for Multi-Domains in Grids.
Proceedings of the PACIIA 2008, 2008

Market-Driven Based Resource Scheduling Algorithm in Computational Grid.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

Interactive generation of falling motions.
Journal of Visualization and Computer Animation, 2006

PHI: Physics Application Programming Interface.
Proceedings of the Entertainment Computing, 2006

Simulating Reactive Motions for Motion Capture Animation.
Proceedings of the Advances in Computer Graphics, 2006

Multi-channel train visual simulation system based on PC cluster.
Proceedings of the Proceedings VRCAI 2004, 2004