Botao Amber Hu

Orcid: 0000-0002-4504-0941

According to our database1, Botao Amber Hu authored at least 65 papers between 2010 and 2026.

Collaborative distances:

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Dissociative Identity: Language Model Agents Lack Grounding for Reputation Mechanisms.
CoRR, May, 2026

Is Decentralized AI Governable? From Regulative Policy to Constitutive Protocol.
CoRR, May, 2026

Some[Body] Must Receive That Pain for Agent Accountability.
CoRR, May, 2026

Allow Me Into Your Dream: A Handshake-and-Pull Protocol for Sharing Mixed Realities in Spontaneous Encounters.
CoRR, April, 2026

Holos: A Web-Scale LLM-Based Multi-Agent System for the Agentic Web.
CoRR, April, 2026

Entangling Like Mycorrhizae: Mixing Realities Through Touch in "FungiSync".
CoRR, March, 2026

Distributed Legal Infrastructure for a Trustworthy Agentic Web.
CoRR, March, 2026

Speculating for Epiplexity: How to Learn the Most from Speculative Design?
CoRR, February, 2026

Sovereign Agents: Towards Infrastructural Sovereignty and Diffused Accountability in Decentralized AI.
CoRR, February, 2026

Kami of the Commons: Towards Designing Agentic AI to Steward the Commons.
CoRR, February, 2026

FeltSight.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

"Body Oracle" Translator.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Touch Beyond Reach: Demonstrating Star-Nosed Mole-Inspired Mixed Reality Haptic Proximity Gloves.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Nudging the Somas: Exploring How Live-Configurable Mixed Reality Objects Shape Open-Ended Intercorporeal Movements.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Protocol Futuring: Speculating Second-Order Dynamics of Protocols in Sociotechnical Infrastructural Futures.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Designing "FeltSight": Feeling the World Like a Star-Nosed Mole.
Proceedings of the 2026 Designing Interactive Systems Conference, 2026

2025
Insured Agents: A Decentralized Trust Insurance Mechanism for Agentic Economy.
CoRR, December, 2025

Infrastructuring Pop-Up Cities with "Social Layer": Designing Serendipitous Co-Livings for Temporary Intentional Communities.
CoRR, November, 2025

Designing-with More-than-Human Through Human Augmentation.
CoRR, November, 2025

Inter-Agent Trust Models: A Comparative Study of Brief, Claim, Proof, Stake, Reputation and Constraint in Agentic Web Protocol Design-A2A, AP2, ERC-8004, and Beyond.
CoRR, November, 2025

On Improvisation and Open-Endedness: Insights for Experiential AI.
CoRR, November, 2025

Composable Life: Speculation for Decentralized AI Life.
CoRR, August, 2025

Cybroc: Cyborgizing Broccoli for Longevity.
CoRR, July, 2025

Spore in the Wild: Case Study on Spore.fun, a Real-World Experiment of Sovereign Agent Open-ended Evolution on Blockchain with TEEs.
CoRR, June, 2025

On the Day They Experience: Awakening Self-Sovereign Experiential AI Agents.
CoRR, May, 2025

Towards Immersive Mixed Reality Street Play: Understanding Collocated Bodily Play with See-through Head-Mounted Displays in Public Spaces.
CoRR, May, 2025

Protocol as Poetry: Case Study on Pak's Protocol Arts.
CoRR, May, 2025

Trustless Autonomy: Understanding Motivations, Benefits and Governance Dilemma in Self-Sovereign Decentralized AI Agents.
CoRR, May, 2025

Crowdsourcing Environment Data with Gamified Augmented Reality Mini-Games.
Proc. ACM Hum. Comput. Interact., 2025

Towards Immersive Mixed Reality Street Play: Understanding Co-located Bodily Play with See-through Head-Mounted Displays in Public Spaces.
Proc. ACM Hum. Comput. Interact., 2025

Towards Spatial Introspection and Experiential Prospection: A Speculative Design Inquiry in Extended Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Cell Space.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

EchoVision.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

City of Sparkles.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

GravField: Entangling Digital Objects with Bodies.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Body Oracle.
Proceedings of the Nineteenth International Conference on Tangible, 2025

Demonstrating "FeltSight": Star-nosed Mole-inspired Mixed Reality Haptic Gloves.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

Body Oracle: Exploring Somatic Hieroglyphs for Collective Bodily Awareness.
Proceedings of the Conference on Animation and Interactive Art, 2025

Seeing with Sound: Demonstrating "EchoVision", a Mixed Reality Simulation of Bat Echolocation.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Demonstrating "EchoVision": Mixed Reality Sensory Substitution with Bat Echolocation.
Proceedings of the Augmented Humans International Conference 2025, 2025

Protocol as Poetry: A Case Study of Pak's Smart Contract-Based Protocol Art.
Proceedings of the 2025 12th International Conference on Digital and Interactive Arts: Media Art Cultures, 2025

Autonomous Realities: A Journey into Protocolizing Digital Object Permanence in a Future of Many Mixed Realities.
Proceedings of the sixth decennial Aarhus conference: Computing X Crisis, 2025

2024
Cell Space: Augmented Awareness of Intercorporeality.
Proc. ACM Comput. Graph. Interact. Tech., July, 2024

EchoVision: Experiencing Bat Echolocation via Mixed Reality.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

Becoming Bats with "EchoVision": Towards Eco-Phenomenological Mixed Reality.
Proceedings of the SIGGRAPH Asia 2024 Art Papers, 2024

GravField: Live-coding Bodies through Mixed Reality.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

MOFA: Multiplayer Omnipresent Fighting Arena.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024

On Intent Inclusivity in Spontaneous Cross Realities.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Awkward or Acceptable? Understanding the Bystander Perspective on the Ubiquity of Cross Reality in Ambiguous Social Situations.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

HoloKit: Demonstrating an Open-Source Smartphone-Based Mixed Reality Headset for Mixed Reality Design Education.
Proceedings of the Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2024

EchoVision: A Handheld Mixed Reality Mask for Experiencing Bat Echolocation.
Proceedings of the Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2024

Demonstrating an Auditory-Cued Archery Social Exertion Game for the Blind and Sighted to Play Together.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

Hearing the Bullseye: An Auditory-Cued Archery Exergame for the Visually Impaired and Their Sighted Family and Friends.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

Foldiverse: Augmenting Paper Folding Physiotherapy for Children with Autism via Family-Centered Mixed Reality Design.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

MOFA The Ghost: Demonstrating an Asymmetrical Social Exertion Game in Spontaneous Collocated Mixed Reality.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

GravField: Towards Designing an Inter-bodily Live-Coding Performance System within Collocated Mixed Reality Field.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

Designing a Safe Auditory-Cued Archery Exertion Game for the Visually Impaired and Sighted to Enjoy Together.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024

2023
InstantCopresence: A Spatial Anchor Sharing Methodology for Co-located Multiplayer Handheld and Headworn AR.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

MOFA: Exploring Asymmetric Mixed Reality Design Strategy for Co-located Multiplayer Between Handheld and Head-mounted Augmented Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2017
Monocular Visual-Inertial State Estimation for Mobile Augmented Reality.
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017

2012
Personalized click model through collaborative filtering.
Proceedings of the Fifth International Conference on Web Search and Web Data Mining, 2012

2011
Is pay-per-click efficient?: an empirical analysis of click values.
Proceedings of the 20th International Conference on World Wide Web, 2011

Characterizing search intent diversity into click models.
Proceedings of the 20th International Conference on World Wide Web, 2011

2010
Learning click models via probit bayesian inference.
Proceedings of the 19th ACM Conference on Information and Knowledge Management, 2010

Explore click models for search ranking.
Proceedings of the 19th ACM Conference on Information and Knowledge Management, 2010


  Loading...