Brian Cullen

According to our database1, Brian Cullen authored at least 6 papers between 2003 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Sound and stereoscopic 3D: Examining the effects of sound on depth perception in stereoscopic 3D.
Proceedings of the 7th International Conference on Information, 2016

2013
The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games.
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013

2012
The effects of audio on depth perception in S3D games.
Proceedings of the Audio Mostly 2012, 2012

2011
A Caching Approach to Real-Time Procedural Generation of Cities from GIS Data.
J. WSCG, 2011

Symmetry Hybrids.
Proceedings of the 7th International Symposium on Computational Aesthetics in Graphics, 2011

2003
Towards the Technology Neutral Modeling of Management Components.
J. Netw. Syst. Manag., 2003


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