Carlos González Díaz
According to our database1,
Carlos González Díaz
authored at least 8 papers
between 2017 and 2025.
Collaborative distances:
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On csauthors.net:
Bibliography
2025
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
Proceedings of the 25th ACM International Conference on Intelligent Virtual Agents, 2025
2022
Making Space for Social Time: Supporting Conversational Transitions Before, During, and After Video Meetings.
Proceedings of the CHIWORK 2022: Symposium on Human-Computer Interaction for Work, Durham, NH, USA, June 8, 2022
2021
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
2020
Proceedings of the MOCO '20: 7th International Conference on Movement and Computing, 2020
2019
Proceedings of the IEEE Conference on Games, 2019
2017
Proceedings of the 2017 9th Computer Science and Electronic Engineering Conference, 2017