Carrie J. Cai

Orcid: 0000-0001-9421-7128

According to our database1, Carrie J. Cai authored at least 42 papers between 2012 and 2024.

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Bibliography

2024
ConstitutionMaker: Interactively Critiquing Large Language Models by Converting Feedback into Principles.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2023
PromptInfuser: How Tightly Coupling AI and UI Design Impacts Designers' Workflows.
CoRR, 2023

The Design Space of Generative Models.
CoRR, 2023

A Word is Worth a Thousand Pictures: Prompts as AI Design Material.
CoRR, 2023

Generative Agents: Interactive Simulacra of Human Behavior.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

PromptInfuser: Bringing User Interface Mock-ups to Life with Large Language Models.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Programming without a Programming Language: Challenges and Opportunities for Designing Developer Tools for Prompt Programming.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The Prompt Artists.
Proceedings of the Creativity and Cognition, 2023

2022
Social Simulacra: Creating Populated Prototypes for Social Computing Systems.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

PromptChainer: Chaining Large Language Model Prompts through Visual Programming.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

PromptMaker: Prompt-based Prototyping with Large Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Program Synthesis with Large Language Models.
CoRR, 2021

GenLine and GenForm: Two Tools for Interacting with Generative Language Models in a Code Editor.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

AI as Social Glue: Uncovering the Roles of Deep Generative AI during Social Music Composition.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Onboarding Materials as Cross-functional Boundary Objects for Developing AI Assistants.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Breakdowns and Breakthroughs: Observing Musicians' Responses to the COVID-19 Pandemic.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
AI Song Contest: Human-AI Co-Creation in Songwriting.
CoRR, 2020

Cococo: AI-Steering Tools for Music Novices Co-Creating with Generative Models.
Proceedings of the Joint Proceedings of the Workshops on Human-AI Co-Creation with Generative Models and User-Aware Conversational Agents co-located with 25th International Conference on Intelligent User Interfaces (IUI 2020), 2020

Human-AI Co-Creation in Songwriting.
Proceedings of the 21th International Society for Music Information Retrieval Conference, 2020

Expert Discussions Improve Comprehension of Difficult Cases in Medical Image Assessment.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
"Hello AI": Uncovering the Onboarding Needs of Medical Practitioners for Human-AI Collaborative Decision-Making.
Proc. ACM Hum. Comput. Interact., 2019

Similar image search for histopathology: SMILY.
npj Digit. Medicine, 2019

Software Developers Learning Machine Learning: Motivations, Hurdles, and Desires.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

The effects of example-based explanations in a machine learning interface.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV).
Proceedings of the 35th International Conference on Machine Learning, 2018

2017
Intelligent systems for making productive use of wait time.
PhD thesis, 2017

WaitSuite: Productive Use of Diverse Waiting Moments.
ACM Trans. Comput. Hum. Interact., 2017

2016
Learnersourcing Personalized Hints.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Productivity Decomposed: Getting Big Things Done with Little Microtasks.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Chain Reactions: The Impact of Order on Microtask Chains.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Wait-Learning: Leveraging Wait Time for Education.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Wait-Learning: Leveraging Wait Time for Second Language Education.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Data-driven interaction techniques for improving navigation of educational videos.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Photographing information needs: the role of photos in experience sampling method-style research.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Wait-learning: leveraging conversational dead time for second language education.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Enhancing speech recognition in fast-paced educational games using contextual cues.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2013

Adapting arcade games for learning.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
An Analysis of the Dialogic Complexities in Designing a Question/Answering Based Conversational Agent for Preschoolers.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012


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