Stefania Druga

Orcid: 0000-0002-5475-8437

According to our database1, Stefania Druga authored at least 20 papers between 2014 and 2023.

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Bibliography

2023
Scratch Copilot Evaluation: Assessing AI-Assisted Creative Coding for Families.
CoRR, 2023

AI Friends: A Design Framework for AI-Powered Creative Programming for Youth.
CoRR, 2023

A Word is Worth a Thousand Pictures: Prompts as AI Design Material.
CoRR, 2023

The Prompt Artists.
Proceedings of the Creativity and Cognition, 2023

Scaffolding Children's Sensemaking around Algorithmic Fairness.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Examining voice assistants in the context of children's speech.
Int. J. Child Comput. Interact., 2022

The Landscape of Teaching Resources for AI Education.
Proceedings of the ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8, 2022

Family as a Third Space for AI Literacies: How do children and parents learn about AI together?
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

How families design and program games: a qualitative analysis of a 4-week online in-home study.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
How do children's perceptions of machine intelligence change when training and coding smart programs?
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
It is time for more critical CS education.
Commun. ACM, 2020

2019
Inclusive AI literacy for kids around the world.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

Legoons: Inflatable Construction Kit for Children.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Ballbit Adventure: A Physical Game for a Collaborative Racing.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

The Humming Box: AI-powered Tangible Music Toy for Children.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

2018
"My doll says it's ok": a study of children's conformity to a talking doll.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

How smart are the smart toys?: children and parents' agent interaction and intelligence attribution.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Motif: a wearable sonic cueing device for memory support and cognitive intervention.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

"Hey Google is it OK if I eat you?": Initial Explorations in Child-Agent Interaction.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2014
Open source hardware (OSHW) supporting interaction between traditional crafts and emergent science: wayang kulit over microfluidic interfaces.
Proceedings of the SIGGRAPH Asia 2014 Designing Tools For Crafting Interactive Artifacts, 2014


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