Cédric Dumas

Orcid: 0000-0002-3779-0988

According to our database1, Cédric Dumas authored at least 39 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Vascular pattern recognition for narrow-band imaging bronchoscopy.
Proceedings of the Medical Imaging 2023: Biomedical Applications in Molecular, 2023

Characterization of collaboration in a virtual environment with gaze and speech signals.
Proceedings of the International Conference on Multimodal Interaction, 2023

Social Presence Mediates Audience Behavior Effects on Social Stress in Virtual Public Speaking.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, 2023

2022
Addressing the Challenges and Barriers to the Integration of Machine Learning into Clinical Practice: An Innovative Method to Hybrid Human-Machine Intelligence.
Sensors, 2022

L'intelligence hybride pour prédire l'évolution des maladies chroniques: Hybrid intelligence to predict chronic disease progression.
Proceedings of the IHM '22: Proceedings of the 33rd Conference on l'Interaction Humain-Machine: Adjunct, 2022

Epidural Motor Skills Measurements for Haptic Training.
Proceedings of the Smart Multimedia - Third International Conference, 2022

The Integration of Human Intelligence into Artificial Intelligence to Provide Medical Practice-Based Predictions.
Proceedings of the HHAI 2022: Augmenting Human Intellect, 2022

2021
Point-cloud avatars to improve spatial communication in immersive collaborative virtual environments.
Pers. Ubiquitous Comput., 2021

2018
Fidelity of the remote partner's avatar in an immersive virtual environment: effects on spatial interactions.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

2016
Automated visibility map of the internal colon surface from colonoscopy video.
Int. J. Comput. Assist. Radiol. Surg., 2016

Haptic feedback tuning in colonoscopy simulation.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Gamer Style: Performance Factors in Gamified Simulation.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Replicating Contralateral Haptic Feedback.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Visibility Map: A New Method in Evaluation Quality of Optical Colonoscopy.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2015, 2015

Uninformative Frame Detection in Colonoscopy Through Motion, Edge and Color Features.
Proceedings of the Computer-Assisted and Robotic Endoscopy - Second International Workshop, 2015

2014
Outside Observer, an Enhanced Training Methodology: Bringing Back the Expert's Eye whilst Training Alone.
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014

2013
Influence of contextual objects on spatial interactions and viewpoints sharing in virtual environments.
Virtual Real., 2013

Comparing Haptic and Visual Training Method of Learning Chinese Handwriting with a Haptic Guidance.
J. Comput., 2013

2012
Haptic Communication to Support Biopsy Procedures Learning in Virtual Environments.
Presence Teleoperators Virtual Environ., 2012

Training effects of a visual aid on haptic sensitivity in a needle insertion task.
Proceedings of the 2012 IEEE Haptics Symposium, 2012

2011
Influences of haptic communication on a shared manual task.
Interact. Comput., 2011

2010
Common Frame of reference in collaborative virtual environments and their impact on presence
CoRR, 2010

Haptic communication to enhance collaboration in virtual environments.
Proceedings of the ECCE 2010, 2010

Learning Chinese Handwriting with a Haptic Interface in Different Velocity Mode.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

2009
Guilde de conception d'une technique de désignation 3D.
Tech. Sci. Informatiques, 2009

SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices.
Int. J. Comput. Games Technol., 2009

2008
Influence des systèmes de référence sur les profils de collaboration dans un environnement virtuel.
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008

SyTroN: Virtual Desk for Collaborative, Tele-operated and Tele-learning System with Real Devices.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

Elaboration of a common frame of reference in collaborative virtual environments.
Proceedings of the ECCE 2008, 2008

2006
Flexibilité et modularité pour la conception d'interactions: le modèle d'architecture logicielle des graphes combinés.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2004
The MaggLite post-WIMP toolkit: draw it, connect it and run it.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Svalabard: une table à dessin virtuelle pour la modélisation 3D.
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004

Conception et utilisation d'interactions avancées avec la boîte à outils MaggLite.
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004

2003
Toward Creative 3D Modeling: an Architects' Sketches Study.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Vers des modeleurs 3D créatifs: étude de dessins d'architectes.
Proceedings of the 14th French-speaking conference on Human-computer interaction, 2002

1999
Un modèle d'interaction 3D : Interaction Homme-Machine et Homme-Homme dans les interfaces 3D pour le TCAO Synchrone. (A 3D interaction model : Human Computer Interaction and Human Computer Human Interaction in 3D Interface for synchronous CSCW).
PhD thesis, 1999

Spin: A 3D interface for cooperative work.
Virtual Real., 1999

Definition and Evaluation of an Interaction Model for Three-dimensional Interface.
Proceedings of WebNet 99, 1999

1998
The role of static and dynamic shadows in a three-dimensional computer environment.
Proceedings of WebNet 98, 1998


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