Stéphane Huot

Orcid: 0000-0003-2300-0815

According to our database1, Stéphane Huot authored at least 50 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
User Preference and Performance using Tagging and Browsing for Image Labeling.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

A Case Study on the Design and Use of an Annotation and Analytical Tool Tailored To Lead Climbing.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
What do Researchers Need when Implementing Novel Interaction Techniques?
Proc. ACM Hum. Comput. Interact., 2022

2021
Making Mappings: Design Criteria for Live Performance.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021

2020
Comparison of spatial and temporal interaction techniques for 3D audio trajectory authoring.
J. Multimodal User Interfaces, 2020

2019
Polyphony: Programming Interfaces and Interactions with the Entity-Component-System Model.
Proc. ACM Hum. Comput. Interact., 2019

A Design Workbench for Interactive Music Systems.
Proceedings of the New Directions in Music and Human-Computer Interaction, 2019

2018
Visual Program Manipulation in the Polyhedral Model.
ACM Trans. Archit. Code Optim., 2018

ZenStates: Easy-to-Understand Yet Expressive Specifications for Creative Interactive Environments.
Proceedings of the 2018 IEEE Symposium on Visual Languages and Human-Centric Computing, 2018

Applying the entity-component-system model to interaction programming.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

2017
Survey and implications for the design of new 3D audio production and authoring tools.
J. Multimodal User Interfaces, 2017

A Method and Toolkit for Digital Musical Instruments: Generating Ideas and Prototypes.
IEEE Multim., 2017

Exploring playfulness in nime design: the case of live looping tools.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Turning function calls into animations.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2017

2016
Opening polyhedral compiler's black box.
Proceedings of the 2016 International Symposium on Code Generation and Optimization, 2016

2015
Looking through the Eye of the Mouse: A Simple Method for Measuring End-to-end Latency using an Optical Mouse.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

BricoSketch: Mixing Paper and Computer Drawing Tools in Professional Illustration.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

What does 'evaluation' mean for the nime community?
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Characterizing the Influence of Motion Parameters on Performance When Acquiring Moving Targets.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Clint: A direct manipulation tool for parallelizing compute-intensive program parts.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2014

A Morphological Analysis of Audio-Objects and their Control Methods for 3D Audio.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Running an HCI experiment in multiple parallel universes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

GlideCursor: pointing with an inertial cursor.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
Arpège: learning multitouch chord gestures vocabularies.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Body-centric design space for multi-surface interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

'Designeering Interaction': A Missing Link in the Evolution of Human-Computer Interaction. ('Designeering Interaction': un chaînon manquant dans l'évolution de l'Interaction Homme-Machine).
, 2013

2012
Multisurface Interaction in the WILD Room.
Computer, 2012

Left-over Windows Cause Window Clutter... But What Causes Left-over Windows?
Proceedings of the Ergonomie et Interaction Homme-Machine, 2012

BiTouch and BiPad: designing bimanual interaction for hand-held tablets.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Using rhythmic patterns as an input method.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Animating from markup code to rendered documents and vice versa.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Rapid development of user interfaces on cluster-driven wall displays with jBricks.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

TorusDesktop: pointing via the backdoor is sometimes shorter.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Visualisation de mesures agréegées pour l'estimation de la qualité des articles Wikipedia.
Proceedings of the Extraction et gestion des connaissances (EGC'2010), 2010

WikipediaViz: Conveying article quality for casual Wikipedia readers.
Proceedings of the IEEE Pacific Visualization Symposium PacificVis 2010, 2010

2009
Un espace de conception fondé sur une analyse morphologique des techniques de menus.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

FlowStates: prototypage d'applications interactives avec des flots de données et des machines à états.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

2008
TapTap and MagStick: improving one-handed target acquisition on small touch-screens.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Focus+Context Visualization Techniques for Displaying Large Lists with Multiple Points of Interest on Small Tactile Screens.
Proceedings of the Human-Computer Interaction, 2007

ArchMenu et ThumbMenu: contrôler son dispositif mobile « sur le pouce ».
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

2006
SpiraList: a compact visualization technique for one-handed interaction with large lists on mobile devices.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Flexibilité et modularité pour la conception d'interactions: le modèle d'architecture logicielle des graphes combinés.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2005
Une nouvelle approche pour la conception créative: De l'interprétation du dessin à main levée au prototypage d'interactions non-standard. (A New Approach for Creative Design: From Freehand Sketches Interpretation to Inovative Interactions Prototyping).
PhD thesis, 2005

2004
The MaggLite post-WIMP toolkit: draw it, connect it and run it.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Svalabard: une table à dessin virtuelle pour la modélisation 3D.
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004

Conception et utilisation d'interactions avancées avec la boîte à outils MaggLite.
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004

2003
Toward Creative 3D Modeling: an Architects' Sketches Study.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Vers des modeleurs 3D créatifs: étude de dessins d'architectes.
Proceedings of the 14th French-speaking conference on Human-computer interaction, 2002

SpiraClock: a continuous and non-intrusive display for upcoming events.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002


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