Changhoon Oh

Orcid: 0000-0002-3340-551X

According to our database1, Changhoon Oh authored at least 28 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Evaluating and eliciting design requirements for an improved user experience in live-streaming commerce interfaces.
Comput. Hum. Behav., January, 2024

CloChat: Understanding How People Customize, Interact, and Experience Personas in Large Language Models.
CoRR, 2024

AccessLens: Auto-detecting Inaccessibility of Everyday Objects.
CoRR, 2024

2023
Lost in Visualization: Investigating the Knowledge Gap between Visualization Research and Practice.
CoRR, 2023

You Know What I'm Saying: Designing Conversational Strategies of AI Agent for Tip of the Tongue Phenomenon.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

VisLab: Enabling Visualization Designers to Gather Empirically Informed Design Feedback.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Creating Design Resources to Scaffold the Ideation of AI Concepts.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
How Experienced Designers of Enterprise Applications Engage AI as a Design Material.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Trkic G00gle: Why and How Users Game Translation Algorithms.
Proc. ACM Hum. Comput. Interact., 2021

UX designers pushing AI in the enterprise: a case for adaptive UIs.
Interactions, 2021

VisLab: Crowdsourcing Visualization Experiments in the Wild.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Toward a Unified Framework for Visualization Design Guidelines.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Understanding User Perception of Automated News Generation System.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Bot in the Bunch: Facilitating Group Chat Discussion by Improving Efficiency and Participation with a Chatbot.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Understanding How People Reason about Aesthetic Evaluations of Artificial Intelligence.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Tell Me More: Understanding User Interaction of Smart Speaker News Powered by Conversational Search.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

TurtleTalk: An Educational Programming Game for Children with Voice User Interface.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Touch+Finger: Extending Touch-based User Interface Capabilities with "Idle" Finger Gestures in the Air.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

I Lead, You Help but Only with Enough Details: Understanding User Experience of Co-Creation with Artificial Intelligence.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

PairRing: A Ring-Shaped Rotatable Smartwatch Controller.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Us vs. Them: Understanding Artificial Intelligence Technophobia over the Google DeepMind Challenge Match.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
OctaRing: Examining Pressure-Sensitive Multi-Touch Input on a Finger Ring Device.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

A System Designed to Collect Users' TV-Watching Data Using a Smart TV, Smartphones, and Smart Watches.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

Understanding Participatory Hashtag Practices on Instagram: A Case Study of Weekend Hashtag Project.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Travel Q: Questifying Micro Activities Using Travel Photos to Enhance Travel Experience.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Gravity: automatic location tracking system between a car and a pedestrian.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Understanding in-car smartphone usage pattern with an un-obfuscated observation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
72.5GFLOPS 240Mpixel/s 1080p 60fps multi-format video codec application processor enabled with GPGPU for fused multimedia application.
Proceedings of the 2013 IEEE International Solid-State Circuits Conference, 2013


  Loading...