Christoph Peters

Affiliations:
  • Intel Corporation, USA
  • Karlsruhe Institute of Technology, Germany
  • University of Bonn, Germany (PhD 2017)


According to our database1, Christoph Peters authored at least 21 papers between 2015 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Image-based Visualization of Large Volumetric Data Using Moments.
IEEE Trans. Vis. Comput. Graph., 2022

Permutation Coding for Vertex-Blend Attribute Compression.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Versatile Geometric Flow Visualization by Controllable Shape and Volumetric Appearance.
Proceedings of the Eurographics Italian Chapter Conference 2022, 2022

2021
Visual Analysis of Large Multivariate Scattered Data using Clustering and Probabilistic Summaries.
IEEE Trans. Vis. Comput. Graph., 2021

BRDF importance sampling for polygonal lights.
ACM Trans. Graph., 2021

BRDF Importance Sampling for Linear Lights.
Comput. Graph. Forum, 2021

2020
Void-and-Cluster Sampling of Large Scattered Data and Trajectories.
IEEE Trans. Vis. Comput. Graph., 2020

Moment-Based Opacity Optimization.
Proceedings of the 20th Eurographics Symposium on Parallel Graphics and Visualization, 2020

2019
Using moments to represent bounded signals for spectral rendering.
ACM Trans. Graph., 2019

Sampling Projected Spherical Caps in Real Time.
Proc. ACM Comput. Graph. Interact. Tech., 2019

Spectral Rendering with the Bounded MESE and sRGB Data.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2019

2018
Gradient Estimation for Real-time Adaptive Temporal Filtering.
Proc. ACM Comput. Graph. Interact. Tech., 2018

Moment-Based Order-Independent Transparency.
Proc. ACM Comput. Graph. Interact. Tech., 2018

2017
Moment-Based Methods for Real-Time Shadows and Fast Transient Imaging.
PhD thesis, 2017

Non-line-of-sight MoCap.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Momentenbasierte Verfahren für schnelle, transiente Bildgebung und Echtzeitschatten.
Proceedings of the Ausgezeichnete Informatikdissertationen 2017, 2017

Non-linearly quantized moment shadow maps.
Proceedings of High Performance Graphics, 2017

2016
Optically lightweight tracking of objects around a corner.
CoRR, 2016

Beyond hard shadows: moment shadow maps for single scattering, soft shadows and translucent occluders.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

2015
Solving trigonometric moment problems for fast transient imaging.
ACM Trans. Graph., 2015

Moment shadow mapping.
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015


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