Damien Constantine Rompapas

Orcid: 0000-0001-7455-6114

According to our database1, Damien Constantine Rompapas authored at least 17 papers between 2014 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

B-Handy: An Augmented Reality System for Biomechanical Measurement.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
Liquid Hands: Evoking Emotional States via Augmented Reality Music Visualizations.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

Project Ariel: An Open Source Augmented Reality Headset for Industrial Applications.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Project Esky: an Open Source Software Framework for High Fidelity Extended Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Project Esky: Enabling High Fidelity Extended Reality on an Open Source Platform.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

SecondSight: A Framework for Cross-Device Augmented Reality Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Project Esky: Enabling High Fidelity Augmented Reality on an Open Source Platform.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

2019
Towards large scale high fidelity collaborative augmented reality.
Comput. Graph., 2019

2018
HoloRoyale: A Large Scale High Fidelity Augmented Reality Game.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
EyeAR: Refocusable Augmented Reality Content through Eye Measurements.
Multimodal Technol. Interact., 2017

2016
SharpView: Improved clarity of defocussed content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Virtual Reality, 2016

EyeAR: Empiric Evaluation of a Refocusable Augmented Reality System.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

EyeAR: Refocusable Augmented Reality Content through Eye Measurements.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

The COMPASS Framework for Digital Entertainment: Discussing Augmented Reality Activities for Scouts.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

SharpView: Improved clarity of defocused content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2014
Dynamic augmented reality X-Ray on Google Glass.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014


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