Daniel Klinkhammer

According to our database1, Daniel Klinkhammer authored at least 16 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Collaboration on large interactive displays: a systematic review.
Hum. Comput. Interact., 2021

2019
Argus Vision: A Tracking Tool for Exhibition Designers.
i-com, 2019

BinocularsVR - A VR experience for the exhibition "From Lake Constance to Africa, a long distance travel with ICARUS".
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019

2018
Physical, digital, and hybrid setups supporting card-based collaborative design ideation.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Blended Museum: The Interactive Exhibition "Rebuild Palmyra?".
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Mine, Yours, Ours: Coordination through Workspace Arrangements and Territoriality in Tabletop Interaction.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

2017
Blended Museum.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017

2013
Themenschwerpunkt Interaktive Oberflächen in Forschung und Praxis.
i-com, 2013

Body Panning: a movement-based navigation technique for large interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

2012
Be-Gehbare Interaktion: Dynamische Persönliche Bereiche für Interaktive Tische.
i-com, 2012

Design persönlicherer Territorien in musealen Tabletop-Anwendungen.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

2011
Adaptive personal territories for co-located tabletop interaction in a museum setting.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Design persönlicher Territorien in Tabletop-Anwendungen.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

2010
Supporting creativity workshops with interactive tabletops and digital pen and paper.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

2008
Blended Museum - Perspektiven für eine vielfältige Besuchererfahrung (Enhancing Visitor Experience through Information Design and Interaction).
i-com, 2008

Blended Museum - Vielfältige Besuchererfahrungen durch hybride Vermittlungsstrategien.
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008


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