Nanna Inie

Orcid: 0000-0002-5375-9542

According to our database1, Nanna Inie authored at least 28 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Programming under the influence: On the effect of Heat, Noise, and Alcohol on novice programmers.
J. Syst. Softw., April, 2024

garak: A Framework for Security Probing Large Language Models.
CoRR, 2024

What Motivates People to Trust 'AI' Systems?
CoRR, 2024

Invisible Women in IT: Examining Gender Representation in K-12 ICT Teaching Materials.
Proceedings of the 2024 ACM Conference on International Computing Education Research, 2024

From "AI" to Probabilistic Automation: How Does Anthropomorphization of Technical Systems Descriptions Influence Trust?
Proceedings of the 2024 ACM Conference on Fairness, Accountability, and Transparency, 2024

Hacc-Man: An Arcade Game for Jailbreaking LLMs.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

2023
Summon a Demon and Bind it: A Grounded Theory of LLM Red Teaming in the Wild.
CoRR, 2023

Gender Differences in the Group Dynamics of Smaller CS1 Project Groups.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Challenges and Opportunities of Using Redirection of Activity for Self-Regulation Online.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing Participatory AI: Creative Professionals' Worries and Expectations about Generative AI.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The Creativity Game: A Game for Teaching First Steps of Theoretical Creativity.
Proceedings of the Creativity and Cognition, 2023

2022
Materializing the abstract: Understanding AI by game jamming.
Frontiers Comput. Sci., 2022

Student Perspectives on On-site versus Online Teaching throughout the Covid-19 Pandemic.
Proceedings of the IEEE Frontiers in Education Conference, 2022

How Researchers Manage Ideas.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Evaluating Academic Reading Support Tools: Developing the aRSX-Questionnaire.
Proceedings of the Computer Supported Education - 13th International Conference, 2021

Developing Evaluation Metrics for Active Reading Support.
Proceedings of the 13th International Conference on Computer Supported Education, 2021

Aiki - Turning Online Procrastination into Microlearning.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Annotating Online Misogyny.
Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing, 2021

2020
How Interaction Designers Use Tools to Manage Ideas.
ACM Trans. Comput. Hum. Interact., 2020

The Rumour Mill: Making the Spread of Misinformation Explicit and Tangible.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Misinformation on Twitter During the Danish National Election: A Case Study.
Proceedings of the 2019 Truth and Trust Online Conference (TTO 2019), 2019

2018
Physical, digital, and hybrid setups supporting card-based collaborative design ideation.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

The problem solver and the artisan designer: strategies for utilizing design idea archives.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Supporting reflective use of design idea archives using email.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

A Sentiment Analysis of Design Reflections from Design Projects.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
How Interaction Designers use Tools to Capture, Manage, and Collaborate on Ideas.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

A Typology of Design Ideas.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

How can Computers Support, Enrich, and Transform Collaborative Creativity?
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017


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