Raimund Dachselt

Orcid: 0000-0002-2176-876X

Affiliations:
  • Technische Universität Dresden


According to our database1, Raimund Dachselt authored at least 201 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Evonne: A Visual Tool for Explaining Reasoning with OWL Ontologies and Supporting Interactive Debugging.
Comput. Graph. Forum, September, 2023

On-Tube Attribute Visualization for Multivariate Trajectory Data.
IEEE Trans. Vis. Comput. Graph., 2023

BeauVis: A Validated Scale for Measuring the Aesthetic Pleasure of Visual Representations.
IEEE Trans. Vis. Comput. Graph., 2023

PMC-VIS: An Interactive Visualization Tool for Probabilistic Model Checking.
Proceedings of the Software Engineering and Formal Methods - 21st International Conference, 2023

Growing Green Habits: Unobtrusive Gamified Eco-Feedback to Motivate Sustainable Behavior.
Proceedings of the Mensch und Computer 2023, 2023

Pearl: Physical Environment based Augmented Reality Lenses for In-Situ Human Movement Analysis.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Point Cloud Alignment through Mid-Air Gestures on a Stereoscopic Display.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Spatiality and Semantics - Towards Understanding Content Placement in Mixed Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Demonstrating CleAR Sight: Transparent Interaction Panels for Augmented Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Visual Analysis of Hyperproperties for Understanding Model Checking Results.
IEEE Trans. Vis. Comput. Graph., 2022

Interactive Visualization on Large High-Resolution Displays: A Survey.
CoRR, 2022

Evonne: Interactive Proof Visualization for Description Logics (System Description) - Extended Version.
CoRR, 2022

Understanding multi-modal brain network data: An immersive 3D visualization approach.
Comput. Graph., 2022

Who benefits from Visualization Adaptations? Towards a better Understanding of the Influence of Visualization Literacy.
Proceedings of the 2022 IEEE Visualization and Visual Analytics (VIS), 2022

ABOVE & BELOW: Investigating Ceiling and Floor for Augmented Reality Content Placement.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

NEXAS: A Visual Tool for Navigating and Exploring Argumentation Solution Spaces.
Proceedings of the Computational Models of Argument, 2022

AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Explaining Hyperproperty Violations.
Proceedings of the Computer Aided Verification - 34th International Conference, 2022

Evonne: Interactive Proof Visualization for Description Logics (System Description).
Proceedings of the Automated Reasoning - 11th International Joint Conference, 2022

2021
Personal Augmented Reality for Information Visualization on Large Interactive Displays.
IEEE Trans. Vis. Comput. Graph., 2021

Responsive Matrix Cells: A Focus+Context Approach for Exploring and Editing Multivariate Graphs.
IEEE Trans. Vis. Comput. Graph., 2021

A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning.
i-com, 2021

A Visualization Authoring Model for Post-WIMP Interfaces.
CoRR, 2021

Experiences with User Studies in Augmented Reality.
CoRR, 2021

Bendable Color ePaper Displays for Novel Wearable Applications and Mobile Visualization.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Towards In-situ Authoring of AR Visualizations with Mobile Devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Exploring and Slicing Volumetric Medical Data in Augmented Reality Using a Spatially-Aware Mobile Device.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Investigating the Impact of Real-World Environments on the Perception of 2D Visualizations in Augmented Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Investigating Document Layout and Placement Strategies for Collaborative Sensemaking in Augmented Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

MARVIS: Combining Mobile Devices and Augmented Reality for Visual Data Analysis.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction Data.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Towards Visualizing and Exploring Multivariate Networks on Mobile Devices.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

Towards Designing a Tool For Understanding Proofs in Ontologies through Combined Node-Link Diagrams.
Proceedings of the Fifth International Workshop on Visualization and Interaction for Ontologies and Linked Data co-located with the 19th International Semantic Web Conference (ISWC 2020), 2020

CoFind: a browser plugin for investigating co-located collaborative web search.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Achiever or explorer? gamifying the creation process of training data for machine learning.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Bionic Tracking: Using Eye Tracking to Track Biological Cells in Virtual Reality.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020

Visualising Proofs and the Modular Structure of Ontologies to Support Ontology Repair.
Proceedings of the 33rd International Workshop on Description Logics (DL 2020) co-located with the 17th International Conference on Principles of Knowledge Representation and Reasoning (KR 2020), 2020

Augmented Displays: Seamlessly Extending Interactive Surfaces With Head-Mounted Augmented Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Watch+Strap: Extending Smartwatches with Interactive StrapDisplays.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Demonstrating Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Multiple Coordinated Views at Large Displays for Multiple Users: Empirical Findings on User Behavior, Movements, and Distances.
IEEE Trans. Vis. Comput. Graph., 2019

Mobile Data Visualization (Dagstuhl Seminar 19292).
Dagstuhl Reports, 2019

Augmented Reality Graph Visualizations.
IEEE Computer Graphics and Applications, 2019

BodyHub: A Reconfigurable Wearable System for Clothing.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

DesignAR: Immersive 3D-Modeling Combining Augmented Reality with Interactive Displays.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

Investigating Smartphone-based Pan and Zoom in 3D Data Spaces in Augmented Reality.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

A Proposed Framework for Interactive Virtual Reality In Situ Visualization of Parallel Numerical Simulations.
Proceedings of the 9th IEEE Symposium on Large Data Analysis and Visualization, 2019

CHARM: Cord-Based Haptic Augmented Reality Manipulation.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

ScaleDial: A Novel Tangible Device for Teaching Musical Scales & Triads.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018

VisTiles: Coordinating and Combining Co-located Mobile Devices for Visual Data Exploration.
IEEE Trans. Vis. Comput. Graph., 2018

Tagungsbericht Mensch und Computer 2018, Dresden.
i-com, 2018

Pushables: A DIY Approach for Fabricating Customizable and Self-Contained Tactile Membrane Dome Switches.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

HANDle: A Novel Tangible Device for Hand Therapy Exergames.
Proceedings of the Mensch und Computer 2018, 2018

Vorwort.
Proceedings of the Mensch und Computer 2018, 2018

Smartwatch-based Pointing Interaction.
Proceedings of the Mensch und Computer 2018, 2018

Here and Now: Reality-Based Information Retrieval: Perspective Paper.
Proceedings of the 2018 Conference on Human Information Interaction and Retrieval, 2018

DebugAR: Mixed Dimensional Displays for Immersive Debugging of Distributed Systems.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Data Visualization on Mobile Devices.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

ARCord: Visually Augmented Interactive Cords for Mobile Interaction.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstrating David Meets Goliath: Combining Smartwatches with a Large Vertical Display for Visual Data Exploration.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

When David Meets Goliath: Combining Smartwatches with a Large Vertical Display for Visual Data Exploration.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstrating Reality-Based Information Retrieval.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstrating vistiles: visual data exploration using mobile devices.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
The Sonic Affordances of a System for Multitouch Manipulation of Stereophonic Noise Spectra.
Comput. Music. J., 2017

Interactive Lenses for Visualization: An Extended Survey.
Comput. Graph. Forum, 2017

GraSp: Combining Spatially-aware Mobile Devices and a Display Wall for Graph Visualization and Interaction.
Comput. Graph. Forum, 2017

Hand Contact Shape Recognition for Posture-Based Tabletop Widgets and Interaction.
Proceedings of the Interactive Surfaces and Spaces, 2017

Illuminated Interactive Paper with Multiple Input Modalities for Form Filling Applications.
Proceedings of the Interactive Surfaces and Spaces, 2017

Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices.
Proceedings of the Interactive Surfaces and Spaces, 2017

IcicleQuery: A Web Search Interface for Fluid Semantic Query Construction.
Proceedings of the Third International Workshop on Visualization and Interaction for Ontologies and Linked Data co-located with the 16th International Semantic Web Conference (ISWC 2017), 2017

IllumiPaper: Printed Displays for Novel Digital Pen-and-Paper User Interfaces.
Proceedings of the Mensch und Computer 2017, 2017

Focus Paragraph Detection for Online Zero-Effort Queries: Lessons learned from Eye-Tracking Data.
Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval, 2017

GIAnT: Visualizing Group Interaction at Large Wall Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

IllumiPaper: Illuminated Interactive Paper.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Miners: Communication and Awareness in Collaborative Gaming at an Interactive Display Wall.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Exploring Time-dependent Scientific Data Using Spatially Aware Mobiles and Large Displays.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Slicing the Aurora: An Immersive Proxemics-Aware Visualization.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016

MultiLens: Fluent Interaction with Multi-Functional Multi-Touch Lenses for Information Visualization.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Presenting Business Data: Challenges during Board Meetings in Multi-Display Environments.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Improving 3D Visualizations: Exploring Spatial Interaction with Mobile Devices.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016

Foldable3D: Interacting with 3D Content Using Dual-Display Devices.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Immersive Analytics: Exploring Future Interaction and Visualization Technologies for Data Analytics.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Embodied Interactions for Novel Immersive Presentational Experiences.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Smart Ubiquitous Projection: Discovering Surfaces for the Projection of Adaptive Content.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

YouTouch! Low-Cost User Identification at an Interactive Display Wall.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

Content Sharing Between Spatially-Aware Mobile Phones and Large Vertical Displays Supporting Collaborative Work.
Proceedings of the Collaboration Meets Interactive Spaces, 2016

2015
Interactive Near-Field Illumination for Photorealistic Augmented Reality with Varying Materials on Mobile Devices.
IEEE Trans. Vis. Comput. Graph., 2015

Mapping Tasks to Interactions for Graph Exploration and Graph Editing on Interactive Surfaces.
CoRR, 2015

Multi-user Multi-device Interaction with Large Displays at the Point of Sale: An Application Case.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Towards a Fluid Interaction Concept Bringing Star Plots to Interactive Displays.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

BodyLenses: Embodied Magic Lenses and Personal Territories for Wall Displays.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Elasticcon: Elastic Controllers for Casual Interaction.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Look & Pedal: Hands-free Navigation in Zoomable Information Spaces through Gaze-supported Foot Input.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

Towards collaborative plant control using a distributed information and interaction space.
Proceedings of the 20th IEEE Conference on Emerging Technologies & Factory Automation, 2015

TouchNoise: A New Multitouch Interface for Creative Work with Noise.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015

2014
Tangible displays for the masses: spatial interaction with handheld displays by using consumer depth cameras.
Pers. Ubiquitous Comput., 2014

Theme issue on designing collaborative interactive spaces.
Pers. Ubiquitous Comput., 2014

Multimodale Interaktion mit großen Displays - Synergie aus Gesten, Blicken und Berührungen.
Inform. Spektrum, 2014

A Survey on Interactive Lenses in Visualization.
Proceedings of the 16th Eurographics Conference on Visualization, 2014

SleeD: Using a Sleeve Display to Interact with Touch-sensitive Display Walls.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

X-O Arch Menu: Combining Precise Positioning with Efficient Menu Selection on Touch Devices.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Combining Timeline and Graph Visualization.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

CubeQuery: Tangible Interface for Creating and Manipulating Database Queries.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Multi-Touch Manipulation of Magic Lenses for Information Visualization.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

cAR: Contact Augmented Reality with Transparent-Display Mobile Devices.
Proceedings of The International Symposium on Pervasive Displays, 2014

TouchNoise: A Particle-based Multitouch Noise Modulation Interface.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Interactive near-field illumination for photorealistic augmented reality on mobile devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

Increasing the expressivity of humanoid robots with variable gestural expressions.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Easy authoring of variable gestural expressions for a humanoid robot.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Move your phone: spatial input-based document zoom & pan on mobile displays revisited.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

T4 - transparent and translucent tangibles on tabletops.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

tPad: designing transparent-display mobile interactions.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Visualizing offscreen elements of node-link diagrams.
Inf. Vis., 2013

Themenschwerpunkt Interaktive Oberflächen in Forschung und Praxis.
i-com, 2013

Do background colors improve program comprehension in the #ifdef hell?
Empir. Softw. Eng., 2013

The SimMed experience: medical education on interactive tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Dynamic Tangible User Interface Palettes.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

SimMed: combining simulation and interactive tabletops for medical education.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Still looking: investigating seamless gaze-supported selection, positioning, and manipulation of distant targets.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Blended interaction: envisioning future collaborative interactive spaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Villains, architects and micro-managers: what tabula rasa teaches us about game orchestration.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Gaze-supported foot interaction in zoomable information spaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Gaze interaction in the Post-WIMP world.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Theme issue on personal projection.
Pers. Ubiquitous Comput., 2012

Pico projectors: firefly or bright future?
Interactions, 2012

Supporting program comprehension in large preprocessor-based software product lines.
IET Softw., 2012

Die Magische Dimension: Be-Greifbare Interaktion auf und über Tabletops.
i-com, 2012

Use your head: tangible windows for 3D information spaces in a tabletop environment.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Revisiting hovering: interaction guides for interactive surfaces.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Investigating Freehand Pan and Zoom.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Gaze-supported Interaction.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Investigating gaze-supported multimodal pan and zoom.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Designing gaze-based user interfaces for steering in virtual environments.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Look & touch: gaze-supported target acquisition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Going beyond the surface: studying multi-layer interaction above the tabletop.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Stackables: faceted browsing with stacked tangibles.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Stackables: combining tangibles for faceted browsing.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Designing collaborative interactive spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

A survey of variation techniques for repetitive games music.
Proceedings of the Audio Mostly 2012, 2012

2011
LAIF: A logging and interaction framework for gaze-based interfaces in virtual entertainment environments.
Entertain. Comput., 2011

Neat: a set of flexible tools and gestures for layout tasks on interactive displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

FeatureCommander: colorful #ifdef world.
Proceedings of the Software Product Lines - 15th International Conference, 2011

Designing gaze-supported multimodal interactions for the exploration of large image collections.
Proceedings of the NGCA 2011, First Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, May 26, 2011

Evaluating a User-Elicited Gesture Set for Interactive Displays.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

View infinity: a zoomable interface for feature-oriented software development.
Proceedings of the 33rd International Conference on Software Engineering, 2011

Using background colors to support program comprehension in software product lines.
Proceedings of the 15th International Conference on Evaluation & Assessment in Software Engineering, 2011

Grids & guides: multi-touch layout and alignment tools.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Mobile and personal projection (MP<sup>2</sup>).
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Trends and Techniques in Visual Gaze Analysis
CoRR, 2010

Tangible views for information visualization.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Novel fields of application for tangible displays above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Towards making graphical user interface palettes tangible.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

A set of multi-touch graph interaction techniques.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

PhysicsBox: playful educational tabletop games.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Editing and exploring node-link diagrams on pen- and multi-touch-operated tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

A multi-touch alignment guide for interactive displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Off-screen visualization techniques for class diagrams.
Proceedings of the ACM 2010 Symposium on Software Visualization, 2010

Digitale Stift- und Papierinteraktion in Virtuellen Umgebungen.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Eine Architektur zum flexiblen Einsatz von gestischer Interaktion.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Visual Support for Understanding Product Lines.
Proceedings of the 18th IEEE International Conference on Program Comprehension, 2010

Advanced gaze visualizations for three-dimensional virtual environments.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Diagram Editing on Interactive Displays Using Multi-touch and Pen Gestures.
Proceedings of the Diagrammatic Representation and Inference, 6th International Conference, 2010

Exploring information spaces by using tangible magic lenses in a tabletop environment.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Interaktive Systeme - Band 1: Grundlagen, Graphical User Interfaces, Informationsvisualisierung
Springer, ISBN: 978-3-642-05402-0, 2010

2009
PaperLens: advanced magic lens interaction above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

PaperLens: advanced magic lens interaction above the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Investigating multi-touch and pen gestures for diagram editing on interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

SEARIS: software engineering and architectures for realtime interactive systems.
Proceedings of the Companion to the 24th Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2009

Using Spatially Aware Tangible Displays for Exploring Virtual Spaces.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

Towards a framework for supporting software modeling activities through novel interaction and visualization techniques.
Proceedings of the 31st International Conference on Software Engineering, 2009

Natural throw and tilt interaction between mobile phones and distant displays.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Towards seamless semantic zooming techniques for UML diagrams.
Proceedings of the ACM 2008 Symposium on Software Visualization, 2008

Enhancing UML sketch tools with digital pens and paper.
Proceedings of the ACM 2008 Symposium on Software Visualization, 2008

Benefits of interactive display environments in the software development process.
Proceedings of the 2008 International Workshop on Cooperative and Human Aspects of Software Engineering, 2008

Throw and Tilt - Seamless Interaction across Devices Using Mobile Phone Gestures.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Facet folders: flexible filter hierarchies with faceted metadata.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

FacetZoom: a continuous multi-scale widget for navigating hierarchical metadata.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Eine XML-basierte Komponentenarchitektur für interaktive, multimediale 3D-Anwendungen (An XML-based Component Architecture for Interactive Three-dimensional Multimedia Applications).
it Inf. Technol., 2007

Three-dimensional menus: A survey and taxonomy.
Comput. Graph., 2007

Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation.
Proceedings of the IEEE Virtual Reality Conference, 2007

Mambo: a facet-based zoomable music browser.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007

Learning from Painting: Perspective-dependent Geometry Deformation for Perceptual Realism.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007

2006
Using the AMACONT architecture for flexible adaptation of 3D web applications.
Proceedings of the Proceeding of the Eleventh International Conference on 3D Web Technology, 2006

A Uniform Specification of Mixed Reality Interface Components.
Proceedings of the IEEE Virtual Reality Conference, 2006

A Survey and Taxonomy of 3D Menu Techniques.
Proceedings of the 12th Eurographics Symposium on Virtual Environments, 2006

TimeZoom: a flexible detail and context timeline.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Eine deklarative Komponentenarchitektur und Interaktionsbausteine für dreidimensionale multimediale Anwendungen.
Proceedings of the Ausgezeichnete Informatikdissertationen 2004, 2004

Eine deklarative Komponentenarchitektur und Interaktionsbausteine für dreidimensionale multimediale Anwendungen.
Der Andere Verlag, ISBN: 978-3-89959-271-9, 2004

2003
Behavior3D: an XML-based framework for 3D graphics behavior.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003

Adopting and augmenting X3D for efficient 3D content production: concepts and tools.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003

2002
Contigra: an XML-based architecture for component-oriented 3D applications.
Proceedings of the Seventh International Conference on 3D Web Technology, 2002

2001
Collapsible Cylindrical Trees: A Fast Hierarchical Navigation Technique.
Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01), 2001

1999
The challenge to build flexible user interface components for non-immersive 3D environments.
Proceedings of the Human-Computer Interaction: Communication, 1999


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