Daniel M. Kopta

According to our database1, Daniel M. Kopta authored at least 14 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Hardware-Accelerated Dual-Split Trees.
Proc. ACM Comput. Graph. Interact. Tech., 2020

2019
Replicating novices' struggles with coding style.
Proceedings of the 27th International Conference on Program Comprehension, 2019

2018
Time Interval Ray Tracing for Motion Blur.
IEEE Trans. Vis. Comput. Graph., 2018

SimTRaX: Simulation Infrastructure for Exploring Thousands of Cores.
Proceedings of the 2018 on Great Lakes Symposium on VLSI, 2018

2017
Power and energy implications of misunderstanding DRAM.
Proceedings of the Eighth International Green and Sustainable Computing Conference, 2017

Dual streaming for hardware-accelerated ray tracing.
Proceedings of High Performance Graphics, 2017

2016
Ray Tracing from a Data Movement Perspective.
PhD thesis, 2016

2015
Memory Considerations for Low Energy Ray Tracing.
Comput. Graph. Forum, 2015

2014
Why graphics programmers need to know about DRAM.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
An Energy and Bandwidth Efficient Ray Tracing Architecture.
Proceedings of the High-Performance Graphics 2013, 2013

2012
Fast, effective BVH updates for animated scenes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

2010
Efficient MIMD architectures for high-performance ray tracing.
Proceedings of the 28th International Conference on Computer Design, 2010

2009
TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 2009

2008
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing.
Proceedings of the IEEE Symposium on Application Specific Processors, 2008


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