Daqi Lin

Orcid: 0000-0002-5139-6418

Affiliations:
  • University of Utah, Salt Lake City, USA


According to our database1, Daqi Lin authored at least 14 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Decorrelating ReSTIR Samplers via MCMC Mutations.
ACM Trans. Graph., February, 2024

2023
Conditional Resampled Importance Sampling and ReSTIR.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

A Gentle Introduction to ReSTIR Path Reuse in Real-Time.
Proceedings of the ACM SIGGRAPH 2023 Courses, 2023

2022
High-Quality Sampling for Complex Effects in Real-Time Ray Tracing.
PhD thesis, 2022

Generalized resampled importance sampling: foundations of ReSTIR.
ACM Trans. Graph., 2022

Virtual Blue Noise Lighting.
Proc. ACM Comput. Graph. Interact. Tech., 2022

2021
Fast volume rendering with spatiotemporal reservoir resampling.
ACM Trans. Graph., 2021

Hardware Adaptive High-Order Interpolation for Real-Time Graphics.
Comput. Graph. Forum, 2021

2020
Compacted CPU/GPU Data Compression via Modified Virtual Address Translation.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Real-Time Stochastic Lightcuts.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Hardware-Accelerated Dual-Split Trees.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Automatic GPU Data Compression and Address Swizzling for CPUs via Modified Virtual Address Translation.
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020

2019
Real-Time Rendering with Lighting Grid Hierarchy.
Proc. ACM Comput. Graph. Interact. Tech., 2019

Dual-split trees.
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019


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