Thiago Ize

According to our database1, Thiago Ize authored at least 12 papers between 2006 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Arnold: A Brute-Force Production Path Tracer.
ACM Trans. Graph., 2018

2013
Image-parallel Ray Tracing using OpenGL Interception.
Proceedings of the 13th Eurographics Symposium on Parallel Graphics and Visualization, 2013

2012
Fast, effective BVH updates for animated scenes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Rendering.
Proceedings of the High Performance Visualization, 2012

2011
RTSAH Traversal Order for Occlusion Rays.
Comput. Graph. Forum, 2011

Real-Time Ray Tracer for Visualizing Massive Models on a Cluster.
Proceedings of the 11th Eurographics Symposium on Parallel Graphics and Visualization, 2011

2009
Efficient Acceleration Structures for Ray Tracing Static and Dynamic Scenes.
PhD thesis, 2009

State of the Art in Ray Tracing Animated Scenes.
Comput. Graph. Forum, 2009

2008
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes.
Comput. Graph., 2008

2007
A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data.
IEEE Trans. Vis. Comput. Graph., 2007

Asynchronous BVH Construction for Ray Tracing Dynamic Scenes on Parallel Multi-Core Architectures.
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007

2006
Ray tracing animated scenes using coherent grid traversal.
ACM Trans. Graph., 2006


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