Diana Francisca Adamatti
Orcid: 0000-0003-3829-3075
  According to our database1,
  Diana Francisca Adamatti
  authored at least 66 papers
  between 2002 and 2025.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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    on orcid.org
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Bibliography
  2025
    Auton. Agents Multi Agent Syst., June, 2025
    
  
Machine learning techniques to classify emotions from electroencephalogram topographic maps: A systematic review.
    
  
    Comput. Biol. Medicine, 2025
    
  
  2024
Analysis Learning Model With Biometric Devices for Business Simulation Games: Brazilian Case Study.
    
  
    IEEE Access, 2024
    
  
Analyzing Spatial Data with Heuristics Methods and Ensemble: A Case Study of Vehicle Routing Problem.
    
  
    Proceedings of the 26th International Conference on Enterprise Information Systems, 2024
    
  
    Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2024, 2024
    
  
    Proceedings of the Thirty-Seventh International Florida Artificial Intelligence Research Society Conference, 2024
    
  
    Proceedings of the Thirty-Seventh International Florida Artificial Intelligence Research Society Conference, 2024
    
  
A Machine Learning Pipeline for Emotion Recognition based on Brain Topographic Maps Derived from Electroencephalogram Signals.
    
  
    Proceedings of the Thirty-Seventh International Florida Artificial Intelligence Research Society Conference, 2024
    
  
  2023
Social identity theory applied to the game of self-regulation of social exchanges based on multiagent systems.
    
  
    J. Simulation, March, 2023
    
  
    J. Simulation, January, 2023
    
  
Modeling organizational level of agents with moise+ to a natural resources management RPG.
    
  
    Proceedings of the Thirty-Sixth International Florida Artificial Intelligence Research Society Conference, 2023
    
  
The Impact of a Water Resources Management RPG (Role-Playing Game) on the Players' Lives: An Analysis Based on Collective Subject Discourse.
    
  
    Proceedings of the IEEE Frontiers in Education Conference, 2023
    
  
The Importance of Using Games to Understand the Pollution Problem and the Water Management Complexity: an Analysis Based on Collective Subject Discourse.
    
  
    Proceedings of the IEEE Frontiers in Education Conference, 2023
    
  
Analyzing Role Playing Game and its Roles and Concepts Based on Collective Subject Discourse.
    
  
    Proceedings of the IEEE Frontiers in Education Conference, 2023
    
  
  2022
Land Use Management Using Multi-Agent Based Simulation in a Watershed in South of the Brazil.
    
  
    Proceedings of the Multi-Agent-Based Simulation XXIII - 23rd International Workshop, 2022
    
  
  2021
Business Simulation Games Analysis Supported by Human-Computer Interfaces: A Systematic Review.
    
  
    Sensors, 2021
    
  
    Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
    
  
Towards a Definition of a Learning Model of Business Simulation Games Based on the Analysis of Response from Physiological Devices.
    
  
    Proceedings of the Human-Computer Interaction - 7th Iberoamerican Workshop, 2021
    
  
  2020
    Theor. Comput. Sci., 2020
    
  
    Comput. Intell. Neurosci., 2020
    
  
    Proceedings of the Ambient Intelligence - Software and Applications, 2020
    
  
    Proceedings of the Ambient Intelligence - Software and Applications, 2020
    
  
Mapping needs, motivations, habits and strategies of RPG players in the context of water resources management.
    
  
    Proceedings of the IEEE Frontiers in Education Conference, 2020
    
  
    Proceedings of the Distributed Computing and Artificial Intelligence, 2020
    
  
    Proceedings of the Distributed Computing and Artificial Intelligence, 2020
    
  
  2019
Systematic Review of Natural Resource Management using Multiagent Systems and Role-Playing Games.
    
  
    Res. Comput. Sci., 2019
    
  
Multiagent Systems and Potential Fields to Smoke Dispersion Applied to Evacuation Simulations: The Case of Kiss Nightclub.
    
  
    Appl. Artif. Intell., 2019
    
  
  2018
Persuasive agent based simulation for evaluation of the dynamic threshold line and trigger classification from the Fogg Behavior Model.
    
  
    Simul. Model. Pract. Theory, 2018
    
  
Node and Link Allocation in Network Virtualization Based on Distributed Constraint Optimization.
    
  
    J. Netw. Syst. Manag., 2018
    
  
    Proceedings of the 25th IEEE International Conference on Electronics, Circuits and Systems, 2018
    
  
    Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2018, 2018
    
  
    Proceedings of the XLIV Latin American Computer Conference, 2018
    
  
    Proceedings of the 7th Brazilian Conference on Intelligent Systems, 2018
    
  
  2017
Simulação Multiagente da Evacuação da Boate Kiss: A Importância da NBR 9.077 e sua relação com o Pânico.
    
  
    RITA, 2017
    
  
    Revista Brasileira de Informática na Educ., 2017
    
  
NATYASASTRA: A Dramatic Game for the Self-Regulation of Social Exchange Processes in MAS.
    
  
    Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
    
  
    Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
    
  
Benchmark for Coalitions at Multiagent Systems in a Robotic Soccer Simulation Environment.
    
  
    Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
    
  
Multi-agent Simulation of a Real Evacuation Scenario: Kiss Nightclub and the Panic Factor.
    
  
    Proceedings of the Multi-Agent Systems and Agreement Technologies, 2017
    
  
  2016
Desenvolvimento de habilidades de lógica em estu-dantes do ensino médio: Uma proposta fundamentada na neurociência.
    
  
    Revista Brasileira de Informática na Educ., 2016
    
  
A Multiagent-Based Tool for the Simulation of Social Production and Management of Urban Ecosystems: A Case Study on San Jerónimo Vegetable Garden - Seville, Spain.
    
  
    J. Artif. Soc. Soc. Simul., 2016
    
  
    Comput. Intell. Neurosci., 2016
    
  
    Proceedings of the Highlights of Practical Applications of Scalable Multi-Agent Systems. The PAAMS Collection, 2016
    
  
Simulating Reputation with Regulatory Policies: The Case of San Jerónimo Vegetable Garden, Seville, Spain.
    
  
    Proceedings of the Advances in Practical Applications of Scalable Multi-agent Systems. The PAAMS Collection, 2016
    
  
High-Conductivity Inserts Positioning Approach Using Constructal Theory and Agent-Based Modeling.
    
  
    Proceedings of the Multi-Agent Based Simulation XVII - International Workshop, 2016
    
  
    Proceedings of the Brain Informatics and Health - International Conference, 2016
    
  
  2015
Agent oriented software engineering: a comparative study between methodologies that support the development of multi-agent systems.
    
  
    Proceedings of the 7th International Conference on Management of computational and collective intElligence in Digital EcoSystems, Caraguatatuba, Brazil, October 25, 2015
    
  
Programming teaching in high schools: An analysis based on the discourse of collective subject.
    
  
    Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015
    
  
Analysing the Influence of the Cultural Aspect in the Self-Regulation of Social Exchanges in MAS Societies: An Evolutionary Game-Based Approach.
    
  
    Proceedings of the Progress in Artificial Intelligence, 2015
    
  
  2014
Group Size and Gossip Strategies: An ABM Tool for Investigating Reputation-Based Cooperation.
    
  
    Proceedings of the Multi-Agent-Based Simulation XV - International Workshop, 2014
    
  
Estimation of Parameters of Mycobacterium tuberculosis Growth: A Multi-Agent-Based Simulation Approach.
    
  
    Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2014, 2014
    
  
  2013
    Proceedings of the 2nd Workshop-School on Theoretical Computer Science, 2013
    
  
Performance Evaluation of BRISK Algorithm on Mobile Devices.
  
    Proceedings of the VISAPP 2013, 2013
    
  
    Proceedings of the Multi-Agent-Based Simulation XIV - International Workshop, 2013
    
  
Structural Transitivity of Trust in Academic Social Networks Using Agent-Based Simulation.
    
  
    Proceedings of the Eleventh European Workshop on Multi-Agent Systems (EUMAS 2013), 2013
    
  
Analyzing the Problem of the Modeling of Periodic Normalized Behaviors in Multiagent-Based Simulation of Social Systems: The Case of the San Jerónimo Vegetable Garden of Seville, Spain.
    
  
    Proceedings of the Advances in Social Simulation, 2013
    
  
  2012
    Int. J. Organ. Collect. Intell., 2012
    
  
FURG Smart Games: A Proposal for an Environment to Game Development with Software Reuse and Artificial Intelligence.
    
  
    Proceedings of the Networked Digital Technologies - 4th International Conference, 2012
    
  
  2011
    Revista Brasileira de Informática na Educ., 2011
    
  
  2010
    Proceedings of the Networked Digital Technologies - Second International Conference, 2010
    
  
  2009
An Analysis of the Insertion of Virtual Players in GMABS Methodology Using the Vip-JogoMan Prototype.
    
  
    J. Artif. Soc. Soc. Simul., 2009
    
  
  2005
    Proceedings of the 2nd Brazilian Symposium on Information Systems, 2005
    
  
An Interface Usability Test for the Editor Musical.
  
    Proceedings of the ICEIS 2005, 2005
    
  
  2002
Extending the Computational Study of Social Norms with a Systematic Model of Emotions.
    
  
    Proceedings of the Advances in Artificial Intelligence, 2002