Fernanda P. Mota

According to our database1, Fernanda P. Mota authored at least 19 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2023
A persuasive multi-agent simulator to improve electrical energy consumption.
J. Simulation, January, 2023

A Ubiquitous Learning Approach on Robotics.
Proceedings of the Latin American Robotics Symposium, 2023

The Impact of a Water Resources Management RPG (Role-Playing Game) on the Players' Lives: An Analysis Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023

The Importance of Using Games to Understand the Pollution Problem and the Water Management Complexity: an Analysis Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Analyzing Role Playing Game and its Roles and Concepts Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2020
Mapping needs, motivations, habits and strategies of RPG players in the context of water resources management.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
A dynamic computational model of motivation based on self-determination theory and CANN.
Inf. Sci., 2019

Ubiquitous Learning: ASystematic Review.
Proceedings of the IEEE Frontiers in Education Conference, 2019

Measure students motivation in activities practices via Discourse Collective Subject.
Proceedings of the IEEE Frontiers in Education Conference, 2019

2018
An empirical evaluation of a persuasive mobile interface: a case study in the Sapiens project.
Proceedings of the XIV Brazilian Symposium on Information Systems, 2018

A framework for modeling Persuasive Technologies based on the Fogg Behavior Model.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Justifications on the behavior in relation to the consumption of electric power at home and at work: a qualitative analysisa.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Study on distributed cognition processes and participation in collaborative construction activities in digital media.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Ubiquitous Environments for Problem-Based Learning: A Bibliographic Review.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2017
Proposal of an instrument for measuring situational motivation with potential applications in educational contexts.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

Persuasive technology: Applications in education.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

2015
Simulating the Optimization of Energy Consumption in Homes.
Proceedings of the Advances in Practical Applications of Agents, Multi-Agent Systems, and Sustainability: The PAAMS Collection, 2015

Programming teaching in high schools: An analysis based on the discourse of collective subject.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2013
Simulating the Impacts of the Energy Consumption Using Multi-agent Systems.
Proceedings of the Highlights on Practical Applications of Agents and Multi-Agent Systems, 2013


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