Diana Francisca Adamatti
Orcid: 0000-0003-3829-3075
According to our database1,
Diana Francisca Adamatti
authored at least 57 papers
between 2002 and 2023.
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Bibliography
2023
Social identity theory applied to the game of self-regulation of social exchanges based on multiagent systems.
J. Simulation, March, 2023
J. Simulation, January, 2023
Modeling organizational level of agents with moise+ to a natural resources management RPG.
Proceedings of the Thirty-Sixth International Florida Artificial Intelligence Research Society Conference, 2023
The Impact of a Water Resources Management RPG (Role-Playing Game) on the Players' Lives: An Analysis Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023
The Importance of Using Games to Understand the Pollution Problem and the Water Management Complexity: an Analysis Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023
Analyzing Role Playing Game and its Roles and Concepts Based on Collective Subject Discourse.
Proceedings of the IEEE Frontiers in Education Conference, 2023
2022
Land Use Management Using Multi-Agent Based Simulation in a Watershed in South of the Brazil.
Proceedings of the Multi-Agent-Based Simulation XXIII - 23rd International Workshop, 2022
2021
Business Simulation Games Analysis Supported by Human-Computer Interfaces: A Systematic Review.
Sensors, 2021
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
2020
Theor. Comput. Sci., 2020
J. Medical Syst., 2020
Comput. Intell. Neurosci., 2020
Proceedings of the Ambient Intelligence - Software and Applications, 2020
Mapping needs, motivations, habits and strategies of RPG players in the context of water resources management.
Proceedings of the IEEE Frontiers in Education Conference, 2020
Proceedings of the Distributed Computing and Artificial Intelligence, 2020
Proceedings of the Distributed Computing and Artificial Intelligence, 2020
2019
Systematic Review of Natural Resource Management using Multiagent Systems and Role-Playing Games.
Res. Comput. Sci., 2019
Multiagent Systems and Potential Fields to Smoke Dispersion Applied to Evacuation Simulations: The Case of Kiss Nightclub.
Appl. Artif. Intell., 2019
2018
Persuasive agent based simulation for evaluation of the dynamic threshold line and trigger classification from the Fogg Behavior Model.
Simul. Model. Pract. Theory, 2018
Node and Link Allocation in Network Virtualization Based on Distributed Constraint Optimization.
J. Netw. Syst. Manag., 2018
Proceedings of the 25th IEEE International Conference on Electronics, Circuits and Systems, 2018
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2018, 2018
Proceedings of the XLIV Latin American Computer Conference, 2018
Proceedings of the 7th Brazilian Conference on Intelligent Systems, 2018
2017
Simulação Multiagente da Evacuação da Boate Kiss: A Importância da NBR 9.077 e sua relação com o Pânico.
RITA, 2017
Revista Brasileira de Informática na Educ., 2017
NATYASASTRA: A Dramatic Game for the Self-Regulation of Social Exchange Processes in MAS.
Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
Benchmark for Coalitions at Multiagent Systems in a Robotic Soccer Simulation Environment.
Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017
Multi-agent Simulation of a Real Evacuation Scenario: Kiss Nightclub and the Panic Factor.
Proceedings of the Multi-Agent Systems and Agreement Technologies, 2017
2016
Desenvolvimento de habilidades de lógica em estu-dantes do ensino médio: Uma proposta fundamentada na neurociência.
Revista Brasileira de Informática na Educ., 2016
A Multiagent-Based Tool for the Simulation of Social Production and Management of Urban Ecosystems: A Case Study on San Jerónimo Vegetable Garden - Seville, Spain.
J. Artif. Soc. Soc. Simul., 2016
Comput. Intell. Neurosci., 2016
Proceedings of the Highlights of Practical Applications of Scalable Multi-Agent Systems. The PAAMS Collection, 2016
Simulating Reputation with Regulatory Policies: The Case of San Jerónimo Vegetable Garden, Seville, Spain.
Proceedings of the Advances in Practical Applications of Scalable Multi-agent Systems. The PAAMS Collection, 2016
High-Conductivity Inserts Positioning Approach Using Constructal Theory and Agent-Based Modeling.
Proceedings of the Multi-Agent Based Simulation XVII - International Workshop, 2016
Proceedings of the Brain Informatics and Health - International Conference, 2016
2015
Agent oriented software engineering: a comparative study between methodologies that support the development of multi-agent systems.
Proceedings of the 7th International Conference on Management of computational and collective intElligence in Digital EcoSystems, Caraguatatuba, Brazil, October 25, 2015
Programming teaching in high schools: An analysis based on the discourse of collective subject.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015
Analysing the Influence of the Cultural Aspect in the Self-Regulation of Social Exchanges in MAS Societies: An Evolutionary Game-Based Approach.
Proceedings of the Progress in Artificial Intelligence, 2015
2014
Group Size and Gossip Strategies: An ABM Tool for Investigating Reputation-Based Cooperation.
Proceedings of the Multi-Agent-Based Simulation XV - International Workshop, 2014
Estimation of Parameters of Mycobacterium tuberculosis Growth: A Multi-Agent-Based Simulation Approach.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2014, 2014
2013
Proceedings of the 2nd Workshop-School on Theoretical Computer Science, 2013
Performance Evaluation of BRISK Algorithm on Mobile Devices.
Proceedings of the VISAPP 2013, 2013
Proceedings of the Multi-Agent-Based Simulation XIV - International Workshop, 2013
Structural Transitivity of Trust in Academic Social Networks Using Agent-Based Simulation.
Proceedings of the Eleventh European Workshop on Multi-Agent Systems (EUMAS 2013), 2013
Analyzing the Problem of the Modeling of Periodic Normalized Behaviors in Multiagent-Based Simulation of Social Systems: The Case of the San Jerónimo Vegetable Garden of Seville, Spain.
Proceedings of the Advances in Social Simulation, 2013
2012
Int. J. Organ. Collect. Intell., 2012
FURG Smart Games: A Proposal for an Environment to Game Development with Software Reuse and Artificial Intelligence.
Proceedings of the Networked Digital Technologies - 4th International Conference, 2012
2011
Revista Brasileira de Informática na Educ., 2011
2010
Proceedings of the Networked Digital Technologies - Second International Conference, 2010
2009
An Analysis of the Insertion of Virtual Players in GMABS Methodology Using the Vip-JogoMan Prototype.
J. Artif. Soc. Soc. Simul., 2009
2005
Proceedings of the 2nd Brazilian Symposium on Information Systems, 2005
An Interface Usability Test for the Editor Musical.
Proceedings of the ICEIS 2005, 2005
2002
Extending the Computational Study of Social Norms with a Systematic Model of Emotions.
Proceedings of the Advances in Artificial Intelligence, 2002