Dominique Archambault

According to our database1, Dominique Archambault authored at least 46 papers between 1991 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2022
Automatic Assessment of Motor Impairments in Autism Spectrum Disorders: A Systematic Review.
Cogn. Comput., 2022

A Wizard of Oz Interface with Qtrobot for Facilitating the Handwriting Learning in Children with Dysgraphia and Its Usability Evaluation.
Proceedings of the Computers Helping People with Special Needs, 2022

2021
PRIM Project: Playing and Recording with Interactivity and Multisensoriality.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

2020
A User Study About Designing a Mobile App for Motivating Multiple Sclerosis Patients for Self-rehabilitation.
Proceedings of the Computers Helping People with Special Needs, 2020

Development of a Wizard-of-Oz based Framework for QTrobot to Facilitate the Learning of Handwriting in Children with Dysgraphia.
Proceedings of the 7th Italian Workshop on Artificial Intelligence and Robotics co-located with the 19th International Conference of the Italian Association for Artificial Intelligence (AIxIA 2020), 2020

2018
Correlating Navigation Barriers on Web 2.0 with Accessibility Guidelines.
Proceedings of the Computers Helping People with Special Needs, 2018

Art Karshmer Lectures in Access to Mathematics, Science and Engineering - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2018

Digital Games Accessibility - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2018

The CoWriter Robot: Improving Attention in a Learning-by-Teaching Setup.
Proceedings of the 5th Italian Workshop on Artificial Intelligence and Robotics, 2018

2017
Web Widgets Barriers for Visually Impaired Users.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
Understanding How People with Cerebral Palsy Interact with the Web 2.0.
Proceedings of the Computers Helping People with Special Needs, 2016

An Empirical Evaluation of MoonTouch: A Soft Keyboard for Visually Impaired People.
Proceedings of the Computers Helping People with Special Needs, 2016

2015
Preliminary Web Accessibility Evaluation Method through the Identification of Critical Items with the Participation of Visually Impaired Users.
Proceedings of the 6th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2015

2014
Improving Accessibility of Lectures for Deaf and Hard-of-Hearing Students Using a Speech Recognition System and a Real-Time Collaborative Editor.
Proceedings of the Computers Helping People with Special Needs, 2014

Multimodal Interface for Working with Algebra: Interaction between the Sighted and the Non Sighted.
Proceedings of the Computers Helping People with Special Needs, 2014

2012
Interaction Design for the Resolution of Linear Equations in a Multimodal Interface.
Proceedings of the Computers Helping People with Special Needs, 2012

Entertainment Software Accessibility: Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2012

2010
Entertainment Software Accessibility: Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2010

2009
Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions.
Trans. Edutainment, 2009

2008
More Than Just a Game: Accessibility in Computer Games.
Proceedings of the HCI and Usability for Education and Work, 2008

A Computer Game Designed for All.
Proceedings of the Computers Helping People with Special Needs, 2008

Accessibility Issues in Game-Like Interfaces.
Proceedings of the Computers Helping People with Special Needs, 2008

Universal Authoring System for Braille Materials by Collaboration of UMCL and Infty.
Proceedings of the Computers Helping People with Special Needs, 2008

Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2008

Towards Generalised Accessibility of Computer Games.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

2007
Mathematical Working Environments for the Blind: What is needed Now?
Proceedings of the Workshop on Advanced Learning Technologies for Disabled and Non-Disabled People, 2007

Mathematics on the web: emerging opportunities for visually impaired people.
Proceedings of the 2007 International Cross-Disciplinary Conference on Web Accessibility (W4A 2007), 2007

Mathematical Working Environments for the Blind: What is Needed Now?
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

A software model to support collaborative mathematical work between braille and sighted users.
Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility, 2007

2006
Semi Automatic Generator of Tactile Video Games for Visually Impaired Children.
Proceedings of the Computers Helping People with Special Needs, 2006

Canonical MathML to Simplify Conversion of MathML to Braille Mathematical Notations.
Proceedings of the Computers Helping People with Special Needs, 2006

People with Disabilities: Entertainment Software Accessibility.
Proceedings of the Computers Helping People with Special Needs, 2006

2005
How to make games for visually impaired children.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Automatic Conversions of Mathematical Braille: A Survey of Main Difficulties in Different Languages.
Proceedings of the Computers Helping People with Special Needs, 2004

Towards an Integrated Publishing Chain for Accessible Multimodal Documents.
Proceedings of the Computers Helping People with Special Needs, 2004

Towards a Universal Maths Conversion Library.
Proceedings of the Computers Helping People with Special Needs, 2004

The TiM Project: Overview of Results.
Proceedings of the Computers Helping People with Special Needs, 2004

2002
Libbraille: A Portable Library to Easily Access Braille Displays.
Proceedings of the Computers Helping People with Special Needs, 2002

A Distributed Document Oriented Architecture for Rendering Services to Visually Impaired Students.
Proceedings of the Computers Helping People with Special Needs, 2002

TL a Language to Create Games for Visually Impaired Children.
Proceedings of the Computers Helping People with Special Needs, 2002

Multimedia Games for Visually Impaired Children.
Proceedings of the Computers Helping People with Special Needs, 2002

The Vickie Project.
Proceedings of the Computers Helping People with Special Needs, 2002

Computers for the Development of Young Disabled Children - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2002

2001
From multimodality to multimodalities: the need for independent models.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

1994
A Neural Network for Supervised Learning of Natural Language Grammar.
Proceedings of the Sixth International Conference on Tools with Artificial Intelligence, 1994

1991
An associative neural experts system for information retrieval.
Proceedings of the Computer-Assisted Information Retrieval (Recherche d'Information et ses Applications) - RIAO 1991, 3rd International Conference, Universitad Autonoma de Barcelona, Spain, April 2, 1991


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