Durell Bouchard

According to our database1, Durell Bouchard authored at least 11 papers between 2007 and 2020.

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Bibliography

2020
Pointer Attack: Lessons Learned in Computer Concept Gamification.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

2019
Unexpected Tokens: A Review of Programming Error Messages and Design Guidelines for the Future.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

Compiler Error Messages Considered Unhelpful: The Landscape of Text-Based Programming Error Message Research.
Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education, 2019

2017
If Memory Serves: Towards Designing and Evaluating a Game for Teaching Pointers to Undergraduate Students.
Proceedings of the 2017 ITiCSE Working Group Reports, 2017

Game Development for Computer Science Education.
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

2016

Lab Activity Question Queue Software.
Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, 2016

2015
Segmenting motion capture data using a qualitative analysis.
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015

2014
Improving Motion Classifier Robustness by Estimating Output Confidence.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

2011
An Indirect Measure of the Implicit Level of Presence in Virtual Environments.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

2007
Semantic Segmentation of Motion Capture Using Laban Movement Analysis.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007


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