Dylan Lederle-Ensign

According to our database1, Dylan Lederle-Ensign authored at least 4 papers between 2015 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
What is Strafe Jumping? idTech3 and the Game Engine as Software Platform.
Trans. Digit. Games Res. Assoc., 2016

Design Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Combat in Games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

A Software Studies Approach to Interpreting Passage.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015


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