E. James Whitehead Jr.
Orcid: 0000-0002-6887-7330Affiliations:
- University of California, Santa Cruz, USA
- University of California, Irvine, USA (former)
According to our database1,
E. James Whitehead Jr.
authored at least 148 papers
between 1994 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on soe.ucsc.edu
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on orcid.org
On csauthors.net:
Bibliography
2024
HyGenPed: A Hybrid Procedural Generation Approach in Pedestrian Trajectory Modeling in Arbitrary Crosswalk Area.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2024
Proceedings of the IEEE Intelligent Vehicles Symposium, 2024
Adaptive Pedestrian Agent Modeling for Scenario-based Testing of Autonomous Vehicles through Behavior Retargeting.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Evaluating Exploratory Reading Groups for Supporting Undergraduate Research Pipelines in Computing.
Proceedings of the 2024 ACM Conference on International Computing Education Research, 2024
Language-Driven Play: Large Language Models as Game-Playing Agents in Slay the Spire.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
Proceedings of the IEEE Intelligent Vehicles Symposium, 2023
PedGrid - A Simple Yet Expressive Simulation Environment for Pedestrian Behavior Modeling.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023
Challenges of End-to-End Testing with Selenium WebDriver and How to Face Them: A Survey.
Proceedings of the IEEE Conference on Software Testing, Verification and Validation, 2023
Proceedings of the IEEE Conference on Games, 2023
2022
Adversarial jaywalker modeling for simulation-based testing of Autonomous Vehicle Systems.
Proceedings of the 2022 IEEE Intelligent Vehicles Symposium, 2022
Proceedings of the 2022 IEEE Intelligent Vehicles Symposium, 2022
Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2020
A Modular Architecture for Procedural Generation of Towns, Intersections and Scenarios for Testing Autonomous Vehicles.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
2019
Proceedings of the 26th IEEE International Conference on Software Analysis, 2019
Proceedings of the 20th International Society for Music Information Retrieval Conference, 2019
Proceedings of the 2019 IEEE International Conference on Software Maintenance and Evolution, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
A methodology for designing natural language interfaces for procedural content generation.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
2018
An empirical study of software change classification with imbalance data-handling methods.
Softw. Pract. Exp., 2018
Proceedings of the 2018 International Symposium on Theoretical Aspects of Software Engineering, 2018
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Talk to Me About Pong: On Using Conversational Interfaces for Mixed-Initiative Game Design.
Proceedings of the 2018 AAAI Spring Symposia, 2018
2017
Reflections on the REST architectural style and "principled design of the modern web architecture" (impact paper award).
Proceedings of the 2017 11th Joint Meeting on Foundations of Software Engineering, 2017
Cooking On The Margins: Probabilistic Soft Logics for Recommending and Adapting Recipes.
Proceedings of ICCBR 2017 Workshops (CAW, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Solusforge: controlling the generation of the 3D models with spatial relation graphs.
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
2016
Proceedings of the 24th IEEE International Conference on Program Comprehension, 2016
Proceedings of the 38th International Conference on Software Engineering, 2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
Proceedings of the Perspectives on Data Science for Software Engineering, 2016
2015
An analysis of programming language statement frequency in C, C++, and Java source code.
Softw. Pract. Exp., 2015
Proceedings of the 12th IEEE/ACM Working Conference on Mining Software Repositories, 2015
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015
Proceedings of the 4th IEEE/ACM International Workshop on Games and Software Engineering, 2015
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015
Proceedings of the Sixth International Conference on Computational Creativity, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
Proceedings of the 5th International Workshop on Emerging Trends in Software Metrics, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the First International Workshop on Gamification for Information Retrieval, 2014
2013
IEEE Trans. Software Eng., 2013
Proceedings of the 35th International Conference on Software Engineering, 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
2012
Empir. Softw. Eng., 2012
Empir. Softw. Eng., 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
2011
IEEE Trans. Comput. Intell. AI Games, 2011
IEEE Trans. Comput. Intell. AI Games, 2011
IEEE Trans. Comput. Intell. AI Games, 2011
IEEE Softw., 2011
Fantasy, farms, and freemium: what game data mining teaches us about retention, conversion, and virality (keynote abstract).
Proceedings of the 8th International Working Conference on Mining Software Repositories, 2011
Proceedings of the 8th International Working Conference on Mining Software Repositories, 2011
Proceedings of the 33rd International Conference on Software Engineering, 2011
Proceedings of the Interactive Storytelling, 2011
PCG-based game design: enabling new play experiences through procedural content generation.
Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, 2011
2010
RFC, April, 2010
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
Proceedings of the Collaborative Software Engineering, 2010
Proceedings of the Collaborative Software Engineering, 2010
2009
Proceedings of the 17th IEEE International Conference on Program Comprehension, 2009
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Proceedings of the 2008 International Working Conference on Mining Software Repositories, 2008
Proceedings of the 23rd IEEE/ACM International Conference on Automated Software Engineering (ASE 2008), 2008
Proceedings of the Proceeding of the 1st Annual India Software Engineering Conference, 2008
Proceedings of the 3rd International Conference on Game Development in Computer Science Education, 2008
2007
Proceedings of the International Conference on Software Engineering, 2007
Proceedings of the 2007 OOPSLA workshop on Eclipse Technology eXchange, 2007
2006
RFC, March, 2006
Proceedings of the 14th ACM SIGSOFT International Symposium on Foundations of Software Engineering, 2006
Proceedings of the Sixth IEEE International Workshop on Source Code Analysis and Manipulation (SCAM 2006), 2006
Proceedings of the 2006 International Workshop on Mining Software Repositories, 2006
Proceedings of the 2006 International Workshop on Mining Software Repositories, 2006
Proceedings of the 2006 International Workshop on Mining Software Repositories, 2006
Proceedings of the 2006 International Workshop on Mining Software Repositories, 2006
Proceedings of the 21st IEEE/ACM International Conference on Automated Software Engineering (ASE 2006), 2006
Proceedings of the 22nd IEEE International Conference on Software Maintenance (ICSM 2006), 2006
2005
Proceedings of the 12th Working Conference on Reverse Engineering, 2005
Proceedings of the 10th European Software Engineering Conference held jointly with 13th ACM SIGSOFT International Symposium on Foundations of Software Engineering, 2005
Proceedings of the 3rd International Workshop on Traceability in Emerging Forms of Software Engineering, 2005
Bamboo: an architecture modeling and code generation framework for configuration management systems.
Proceedings of the 20th IEEE/ACM International Conference on Automated Software Engineering (ASE 2005), 2005
Proceedings of the 27th International Conference on Software Engineering (ICSE 2005), 2005
2004
RFC, May, 2004
Proceedings of the HYPERTEXT 2004, 2004
Proceedings of the HYPERTEXT 2004, 2004
Proceedings of the HYPERTEXT 2004, 2004
2003
RFC, December, 2003
Proceedings of the 10th Working Conference on Reverse Engineering, 2003
Proceedings of the Software Configuration Management, 2003
Proceedings of the FME 2003: Formal Methods, 2003
2002
RFC, March, 2002
Proceedings of the Metainformatics, International Symposium, 2002
Proceedings of the HYPERTEXT 2002, 2002
2001
Panel: Perspectives on Software Engineering.
Proceedings of the 23rd International Conference on Software Engineering, 2001
Proceedings of the IEEE International Conference on Communications, 2001
WebDAV and DeltaV: collaborative authoring, versioning, and configuration management for the Web.
Proceedings of the HYPERTEXT 2001, 2001
Proceedings of the HYPERTEXT 2001, 2001
2000
ACM Trans. Inf. Syst., 2000
Proceedings of the 11th IEEE International Symposium on Personal, 2000
1999
IEEE Wirel. Commun., 1999
Performance comparison of link adaptation and incremental redundancy in wireless data networks.
Proceedings of the 1999 IEEE Wireless Communications and Networking Conference, 1999
Proceedings of the System Configuration Management, 9th International Symposium, 1999
Proceedings of the HYPERTEXT '99, 1999
WebDAV: A network protocol for remote collaborative authoring on the Web.
Proceedings of the 6th European Conference on Computer Supported Cooperative Work, 1999
1998
Requirements for a Distributed Authoring and Versioning Protocol for the World Wide Web.
RFC, February, 1998
IEEE Internet Comput., 1998
1997
ACM Stand., 1997
ACM Stand., 1997
IEEE Internet Comput., 1997
Proceedings of the Hypertext 97, 1997
1996
IEEE Trans. Software Eng., 1996
Proceedings of the Hypertext '96, 1996
1995
Proceedings of the 17th International Conference on Software Engineering, 1995
1994
Proceedings of the ECHT '94: European Conference on Hypertext Technology, 1994