Emmanuel Frécon

According to our database1, Emmanuel Frécon authored at least 17 papers between 1998 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


On csauthors.net:


Towards a Generic IoT Platform for Data-driven Vehicle Services.
Proceedings of the 2018 IEEE International Conference on Vehicular Electronics and Safety, 2018

Joint Subjective and Objective Data Capture and Analytics for Automotive Applications.
Proceedings of the 86th IEEE Vehicular Technology Conference, 2017

Wireless Network Deployment as Low Cost Building Management System Solution.
Proceedings of the SMARTGREENS 2013, 2013

DIVE: communication architecture and programming model.
IEEE Commun. Mag., 2004

Visualising Sound Perception in a Submarine: A Museum Installation.
Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2004), 2004

Making Networked Virtual Environments Work.
Presence Teleoperators Virtual Environ., 2001

An Overview of the COVEN Platform.
Presence Teleoperators Virtual Environ., 2001

Spelunking: Experiences using the DIVE System on CAVE-like Platforms.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001

Designing Interactive Collaborative Environments.
Proceedings of the Collaborative Virtual Environments, 2001

The interactive collaborative environments laboratory.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

The London Travel Demonstrator.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

The DiveBone - an application-level network architecture for Internet-based CVEs.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

Semantic Behaviours in Collaborative Virtual Environments.
Proceedings of the 5th Eurographics Workshop on Virtual Environments, 1999

DIVE: a scaleable network architecture for distributed virtual environments.
Distributed Syst. Eng., 1998

Small Group Behavior Experiments in the Coven Project.
IEEE Computer Graphics and Applications, 1998

Building distributed virtual environments to support collaborative work.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998

WebPath - A Three-Dimensional Web History.
Proceedings of the 1998 IEEE Symposium on Information Visualization (InfoVis '98), 1998