Enrui Liu

Orcid: 0000-0002-0171-9290

According to our database1, Enrui Liu authored at least 13 papers between 2015 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2025
DMF2Mel: A Dynamic Multiscale Fusion Network for EEG-Driven Mel Spectrogram Reconstruction.
CoRR, July, 2025

BSDB-Net: Band-Split Dual-Branch Network with Selective State Spaces Mechanism for Monaural Speech Enhancement.
Proceedings of the AAAI-25, Sponsored by the Association for the Advancement of Artificial Intelligence, February 25, 2025

2024
Dual-Strategy Fusion Method in Noise-Robust Speech Recognition.
Proceedings of the 14th IEEE International Symposium on Chinese Spoken Language Processing, 2024

Experimental Analysis and Modeling of Penetration Loss for Building Materials in FR1 and FR3 bands.
Proceedings of the IEEE Globecom Workshops 2024, 2024

2023
WebART: Web-Based Augmented Reality Learning Resources Authoring Tool and Its User Experience Study Among Teachers.
IEEE Trans. Learn. Technol., February, 2023

2021
Effects of learning physics using Augmented Reality on students' self-efficacy and conceptions of learning.
Br. J. Educ. Technol., 2021

2020
Probability learning in mathematics using augmented reality: impact on student's learning gains and attitudes.
Interact. Learn. Environ., 2020

2019
Tablet-based AR technology: Impacts on students' conceptions and approaches to learning mathematics according to their self-efficacy.
Br. J. Educ. Technol., 2019

2018
A case study of gesture-based games in enhancing the fine motor skills and recognition of children with autism.
Interact. Learn. Environ., 2018

Design and Implementation of an Augmented Reality Application with an English Learning Lesson.
Proceedings of the IEEE International Conference on Teaching, 2018

The Effect of Augmented Reality in Solid Geometry Class on Students' Learning Performance and Attitudes.
Proceedings of the Smart Industry & Smart Education, 2018

2016
A case study of teaching probability using augmented reality in secondary school.
Proceedings of the Proceeding of the 24th International Conference on Computers in Education, 2016

2015
A Series of Leap Motion-Based Matching Games for Enhancing the Fine Motor Skills of Children with Autism.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015


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