Eric Hodgson

According to our database1, Eric Hodgson authored at least 13 papers between 2011 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Spatial Perception in Virtual Environments.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Multi-User Redirected Walking and Resetting Using Artificial Potential Fields.
IEEE Trans. Vis. Comput. Graph., 2019

Effects of Tracking Area Shape and Size on Artificial Potential Field Redirected Walking.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
15 Years of Research on Redirected Walking in Immersive Virtual Environments.
IEEE Computer Graphics and Applications, 2018

2014
Performance of Redirected Walking Algorithms in a Constrained Virtual World.
IEEE Trans. Vis. Comput. Graph., 2014

2013
Optimizing Constrained-Environment Redirected Walking Instructions Using Search Techniques.
IEEE Trans. Vis. Comput. Graph., 2013

Comparing Four Approaches to Generalized Redirected Walking: Simulation and Live User Data.
IEEE Trans. Vis. Comput. Graph., 2013

Collision prediction and prevention in a simultaneous two-user immersive virtual environment.
Proceedings of the 2013 IEEE Virtual Reality, 2013

2012
Virtual reality in the wild: A self-contained and wearable simulation system.
Proceedings of the 2012 IEEE Virtual Reality, 2012

In situ heading drift correction for human position tracking using foot-mounted inertial/magnetic sensors.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012

Myopia: A Visualization Tool in Support of Close Reading.
Proceedings of the 7th Annual International Conference of the Alliance of Digital Humanities Organizations, 2012

Going anywhere anywhere: Creating a low cost portable immersive VE system.
Proceedings of the 17th International Conference on Computer Games, 2012

2011
Redirected walking to explore virtual environments: Assessing the potential for spatial interference.
ACM Trans. Appl. Percept., 2011


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