Eugy Han

Orcid: 0000-0002-1066-6186

According to our database1, Eugy Han authored at least 13 papers between 2023 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2025
Conversational dynamics in social virtual reality: A large-scale, longitudinal study of speech acts and nonverbal behavior.
Comput. Hum. Behav., 2025

Black immersive virtuality: Racialized experiences of avatar embodiment and customization among Black users in social VR.
Comput. Hum. Behav., 2025

Time matters in VR: Students benefit from longer VR class duration, but certain outcomes decline after 45 minutes, with large individual variance.
Comput. Educ., 2025

Effect of Duration and Delay on the Identifiability of VR Motion.
Proceedings of the 25th IEEE International Symposium on a World of Wireless, 2025

2024
Alone Together, Together Alone: The Effects of Social Context on Nonverbal Behavior in Virtual Reality.
Presence Teleoperators Virtual Environ., 2024

Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality.
CoRR, 2024

Complexity of Agency in VR Learning Environments: Exploring Associations with Interactivity, Learning Outcomes, and Affect.
Proceedings of the Immersive Learning Research Network, 2024

2023
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality.
Cyberpsychology Behav. Soc. Netw., November, 2023

People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse.
J. Comput. Mediat. Commun., 2023

A Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time.
CoRR, 2023

A Large-Scale Study of Proxemics and Gaze in Groups.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

Descriptive Linguistic Patterns of Group Conversations in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Body Crumple, Sound Intrusion, and Embodiment Violation: Toward a Framework for Miscommunication in VR.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023


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