Andy Lin

Orcid: 0000-0002-1933-0582

According to our database1, Andy Lin authored at least 20 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
MS1Connect: a mass spectrometry run similarity measure.
Bioinform., February, 2023

Swoop: Animating Characters Along a Path.
Proceedings of the ACM SIGGRAPH 2023 Talks, 2023

2019
Optimizing rig manipulation with GPU and parallel evaluation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2017
Multithreading for visual effects.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Handling scene constraints for pose-based caching.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Simulating rivers in the good dinosaur.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Achieving real-time playback with production rigs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Crowd character complexity on <i>Big Hero 6</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Structure-Based Druggability Assessment of the Mammalian Structural Proteome with Inclusion of Light Protein Flexibility.
PLoS Comput. Biol., 2014

2013
Enhanced dual quaternion skinning for production use.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

A deformer-based approach to facial rigging.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
dRig: an artist-friendly, object-oriented approach to rig building.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Gene networks associated with conditional fear in mice identified using a systems genetics approach.
BMC Syst. Biol., 2011

2010
Comparison of local feature descriptors for mobile visual search.
Proceedings of the International Conference on Image Processing, 2010

2009
Directed Mammalian Gene Regulatory Networks Using Expression and Comparative Genomic Hybridization Microarray Data from Radiation Hybrids.
PLoS Comput. Biol., 2009

2007
The Design and Implementation of A Search Engine Marketing Management System (SEMMS) Based on Service-Oriented Architecture Platform.
Proceedings of ICEBE 2007, 2007

2004
On using a 2-domain partitioned OBDD data structure in verification.
Proceedings of the Ninth IEEE International High-Level Design Validation and Test Workshop 2004, 2004

2002
A parallel general implementation of Kohonen's self-organizing map algorithm: performance and scalability.
Neurocomputing, 2002

Visualizing plastic change in a large model of somatosensory cortex using an adaptive coordinates algorithm.
Neurocomputing, 2002

Quantitative analysis of kernel properties in Kohonen's self-organizing map algorithm: Gaussian and difference of Gaussians neighborhoods.
Neurocomputing, 2002


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