Cyrus A. Wilson

According to our database1, Cyrus A. Wilson authored at least 16 papers between 2006 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Emotion challenge: building a new photoreal facial performance pipeline for games.
Proceedings of the ACM SIGGRAPH Digital Production Symposium, 2017

2016
Semantically-aware blendshape rigs from facial performance measurements.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

2014
Delta mush: smoothing deformations while preserving detail.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

State of animation tools in the industry.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Delta Mush: smoothing deformations while preserving detail.
Proceedings of the Fourth Symposium on Digital Production, 2014

2013
An interactive system for set reconstruction from multiple input sources.
Proceedings of the Symposium on Digital Production, 2013

2011
Facial cartography: interactive high-resolution scan correspondence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Facial Cartography: Interactive Scan Correspondence.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2010
Temporal upsampling of performance geometry using photometric alignment.
ACM Trans. Graph., 2010

Circularly polarized spherical illumination reflectometry.
ACM Trans. Graph., 2010

2009
Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination.
Comput. Graph. Forum, 2009

2D and 3D facial correspondences via photometric alignment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Estimating specular roughness from polarized second order spherical gradient illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Glare aware photography: 4D ray sampling for reducing glare effects of camera lenses.
ACM Trans. Graph., 2008

2007
Decomposing non-rigid cell motion via kinematic skeletonization.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
A Correlation-Based Approach to Calculate Rotation and Translation of Moving Cells.
IEEE Trans. Image Process., 2006


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