Evdokimos I. Konstantinidis

Orcid: 0000-0002-5522-9553

According to our database1, Evdokimos I. Konstantinidis authored at least 71 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Comparative assessment of synthetic time series generation approaches in healthcare: leveraging patient metadata for accurate data synthesis.
BMC Medical Informatics Decis. Mak., December, 2024

Developing ambient assisted living technologies exploiting potential of user-centred co-creation and agile methodology: the CAPTAIN project experience.
J. Ambient Intell. Humaniz. Comput., May, 2024

2023
Exploring the Effect of Various Maintenance Activities on the Accumulation of TD Principal.
Proceedings of the 2023 ACM/IEEE International Conference on Technical Debt (TechDebt), 2023

Effect of incorporating metadata to the generation of synthetic time series in a healthcare context.
Proceedings of the 36th IEEE International Symposium on Computer-Based Medical Systems, 2023

2022
Standardized and extensible reference data model for clinical research in Living Labs.
Proceedings of the 13th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2022) / The 12th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2022), 2022

Towards acceptable emerging technologies for homemonitoring and care: a feasibility study with COVID-19 patients.
Proceedings of the IEEE-EMBS International Conference on Biomedical and Health Informatics, 2022

2021
COLAEVA: Visual Analytics and Data Mining Web-Based Tool for Virtual Coaching of Older Adult Populations.
Sensors, 2021

Physical Training In-Game Metrics for Cognitive Assessment: Evidence from Extended Trials with the Fitforall Exergaming Platform.
Sensors, 2021

Teaching university students co-creation and living lab methodologies through experiential learning activities and preparing them for RRI.
Health Informatics J., 2021

A Scoping Review of Augmented/Virtual Reality Health and Wellbeing Interventions for Older Adults: Redefining Immersive Virtual Reality.
Frontiers Virtual Real., 2021

Editorial: Coaching Systems for Health and Well-Being.
Frontiers Digit. Health, 2021

2020
Shaping technologies for older adults with and without dementia: Reflections on ethics and preferences.
Health Informatics J., 2020

Innovative Parkinson's Disease Patients' Motor Skills Assessment: The i-PROGNOSIS Paradigm.
Frontiers Comput. Sci., 2020

Innovative interventions for Parkinson's disease patients using iPrognosis games: an evaluation analysis by medical experts.
Proceedings of the PETRA '20: The 13th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, June 30, 2020

Virtual Coaching for Older Adults at Home using SMART Goal Supported Behavior Change.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020


Motion Analysis on Depth Camera Data to Quantify Parkinson's Disease Patients' Motor Status Within the Framework of I-Prognosis Personalized Game Suite.
Proceedings of the IEEE International Conference on Image Processing, 2020

Creating a Feedback Loop Between Persona Development and User Research Towards Better Technology Acceptance.
Proceedings of the HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies, 2020

2019
Evaluation of user satisfaction and usability of a mobile app for smoking cessation.
Comput. Methods Programs Biomed., 2019

Co-design the future CAPTAIN system with older adults: focusing on the e-coaching dimensions.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019


User-centered co-design and AGILE methodology for developing ambient assisting technologies: Study plan and methodological framework of the CAPTAIN project.
Proceedings of the IEEE 23rd International Symposium on Consumer Technologies, 2019

Work-in-Progress: Designing an e-Coaching System for Chronic Heart Failure Patients.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

Empathize with the CAPTAIN Stakeholders' Community towards Understanding Older Adults' Daily Needs and How They Cope with Them.
Proceedings of the 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2019

2018
Mobile Assistive Technologies.
Wirel. Commun. Mob. Comput., 2018

Exploring health profiles from physical and cognitive serious game analytics.
Proceedings of the 2nd International Conference on Technology and Innovation in Sports, 2018

Extending Exergame-Based Physical Activity for Older Adults: The e-Coaching Approach for Increased Adherence.
Proceedings of the Information and Communication Technologies for Ageing Well and e-Health, 2018

Designing an E-coaching System for Older People to Increase Adherence to Exergame-based Physical Activity.
Proceedings of the 4th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2018

Integrating Technology into Traditional Dance for the Elderly.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

Exergames for Parkinson's Disease Patients: How Participatory Design Led to Technology Adaptation.
Proceedings of the Data, 2018

2017
Moving Real Exergaming Engines on the Web: The webFitForAll Case Study in an Active and Healthy Ageing Living Lab Environment.
IEEE J. Biomed. Health Informatics, 2017

The interplay between IoT and serious games towards personalised healthcare.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Multimodal e-Health Services for Smoking Cessation and Public Health: The SmokeFreeBrain Project Approach.
Proceedings of the MEDINFO 2017: Precision Healthcare through Informatics, 2017

Brain Plasticity in Older Adults: Could It Be Better Enhanced by Cognitive Training via an Adaptation of the Virtual Reality Platform FitForAll or via a Commercial Video Game?
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

2016
Design, Implementation, and Wide Pilot Deployment of FitForAll: An Easy to use Exergaming Platform Improving Physical Fitness and Life Quality of Senior Citizens.
IEEE J. Biomed. Health Informatics, 2016

Erratum to: Towards exergaming commons: composing the exergame ontology for publishing open game data.
J. Biomed. Semant., 2016

Towards exergaming commons: composing the exergame ontology for publishing open game data.
J. Biomed. Semant., 2016

Investigating the effectiveness of physical training through exergames: Focus on balance and aerobic protocols.
Proceedings of the 1st International Conference on Technology and Innovation in Sports, 2016


Framework of a collaborative audio analysis and visualization tool for data journalists.
Proceedings of the 11th International Workshop on Semantic and Social Media Adaptation and Personalization, 2016

Thessaloniki Active and Healthy Ageing Living Lab: the roadmap from a specific project to a living lab towards openness.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Moving from lab testing of Active & Healthy Ageing technologies to real-life implementation.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Active and Healthy Ageing Big Dataset Streaming on Demand.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016

Emotion Recognition in the Wild: Results and Limitations from Active and Healthy Ageing Cases in a Living Lab.
Proceedings of the eHealth 360°, 2016

2015
A lightweight framework for transparent cross platform communication of controller data in ambient assisted living environments.
Inf. Sci., 2015

Exercise Intensity Forecasting: Application in Elderly Interventions that Promote Active and Healthy Aging.
Int. J. E Health Medical Commun., 2015

Internet of Things For an Age-Friendly Healthcare.
Proceedings of the Digital Healthcare Empowering Europeans, 2015

Exergames for Assessment in Active and Healthy Aging - Emerging Trends and Potentialities.
Proceedings of the ICT4AgeingWell 2015, 2015

Density based clustering on indoor kinect location tracking: A new way to exploit active and healthy aging living lab datasets.
Proceedings of the 15th IEEE International Conference on Bioinformatics and Bioengineering, 2015

RecApp: A mobile application for ubiquitous and collaborative audio processing.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015

2014
Employing affection in elderly healthcare serious games interventions.
Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments, 2014

Leveraging Web Technologies to Expose Multiple Contemporary Controller Input in Smart TV Rich Internet Applications Utilized in Elderly Assisted Living Environments.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

2013
Towards a hierarchically-structured decision support tool for improving seniors' independent living: the USEFIL decision support system.
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013

A preliminary fuzzy cognitive map - based desicion support tool for geriatric depression assessment.
Proceedings of the FUZZ-IEEE 2013, 2013

A short review of computerized monitoring systems for ADHD.
Proceedings of the 26th IEEE International Symposium on Computer-Based Medical Systems, 2013

2012
Real time emotion aware applications: A case study employing emotion evocative pictures and neuro-physiological sensing enhanced by Graphic Processor Units.
Comput. Methods Programs Biomed., 2012

Affective Computing on Elderly Physical and Cognitive Training within Live Social Networks.
Proceedings of the Artificial Intelligence: Theories and Applications, 2012

A Mahalanobis Distance Based Approach towards the Reliable Detection of Geriatric Depression Symptoms Co-existing with Cognitive Decline.
Proceedings of the Artificial Intelligence Applications and Innovations, 2012

2011
A Web services-based exergaming platform for senior citizens: The long lasting memories project approach to e-health care.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

Cognitive and Physical Training Medical Record, a Web Service based Architecture.
Proceedings of the CLOSER 2011, 2011

2010
Toward emotion aware computing: an integrated approach using multichannel neurophysiological recordings and affective visual stimuli.
IEEE Trans. Inf. Technol. Biomed., 2010

On the classification of emotional biosignals evoked while viewing affective pictures: an integrated data-mining-based approach for healthcare applications.
IEEE Trans. Inf. Technol. Biomed., 2010

Integration of Cognitive and Physical Training in a Smart Home Environment for the Elderly People.
Proceedings of the MEDINFO 2010, 2010

Development of a collaborative vehicle collision avoidance system.
Proceedings of the IEEE Intelligent Vehicles Symposium (IV), 2010

2009
Using affective avatars and rich multimedia content for education of children with autism.
Proceedings of the 2nd International Conference on Pervasive Technologies Related to Assistive Environments, 2009

The Use of Open Source and Web2.0 in Developing an Integrated EHR and E-learning System for the Greek Smoking Cessation Network.
Proceedings of the Medical Informatics in a United and Healthy Europe - Proceedings of MIE 2009, The XXIInd International Congress of the European Federation for Medical Informatics, Sarajevo, Bosnia and Herzegovina, August 30, 2009

An Automated System for Processing Electrodermal Activity.
Proceedings of the Medical Informatics in a United and Healthy Europe - Proceedings of MIE 2009, The XXIInd International Congress of the European Federation for Medical Informatics, Sarajevo, Bosnia and Herzegovina, August 30, 2009

An Integrated Approach to Emotion Recognition for Advanced Emotional Intelligence.
Proceedings of the Human-Computer Interaction. Ambient, 2009

A proposed framework of an interactive semi-virtual environment for enhanced education of children with autism spectrum disorders.
Proceedings of the Twenty-Second IEEE International Symposium on Computer-Based Medical Systems, 2009

2008
Affective computer-aided learning for autistic children.
Proceedings of the 1st Workshop on Child, Computer and Interaction, 2008

2007
Design and development of a versatile testing system for analog and mixed-signal circuits.
Proceedings of the 18th European Conference on Circuit Theory and Design, 2007


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