Florian Heller

Orcid: 0000-0002-3265-3570

According to our database1, Florian Heller authored at least 43 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
QuantiBike: Quantifying Perceived Cyclists' Safety via Head Movements in Virtual Reality and Outdoors.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

2022
LaserSVG: Responsive Laser-Cutter Templates.
CoRR, 2022

2021
Muffidgets: Detecting and Identifying Edible Pastry Tangibles on Capacitive Touchscreens.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

An Interactive Design Space for Wearable Displays.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

MyLYL: Towards Flexible Interaction Design for Operator Assistance Systems.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

Quantified Cycling Safety: Towards a Mobile Sensing Platform to Understand Perceived Safety of Cyclists.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Impact of Situational Impairment on Interaction with Wearable Displays.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Attracktion: Field Evaluation of Multi-Track Audio as Unobtrusive Cues for Pedestrian Navigation.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Wearable Touchscreens to Integrate Augmented Reality and Tablets for Work Instructions?
Proceedings of the Human-Centered Software Engineering, 2020

2019
Scaling Crowdsourcing with Mobile Workforce: A Case Study with Belgian Postal Service.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

TaskHerder: a wearable minimal interaction interface for mobile and long-lived task execution.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

2018
YAWN: yet another wearable toolkit.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

NavigaTone: Seamlessly Embedding Navigation Cues in Mobile Music Listening.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

CutCAD - An Open-source Tool to Design 3D Objects in 2D.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
An augmented flute for beginners.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Autobus: selection of passenger seats based on viewing experience for touristic tours.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

HapticToolkit: easily integrate and control vibration motor arrays for wearables.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Towards Accepted Smart Interactive Textiles - The Interdisciplinary Project INTUITEX.
Proceedings of the HCI in Business, Government and Organizations. Interacting with Information Systems, 2017

2016
Natural interaction with audio playback: tapping physical skills.
PhD thesis, 2016

Grouve: Spontaneous Proximal Group Formation with Ultrasonic Sound Waves.
Proceedings of the 8th EAI International Conference on Mobile Computing, 2016

Where are we?: evaluating the current rendering fidelity of mobile audio augmented reality systems.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Gardeene! Textile Controls for the Home Environment.
Proceedings of the Mensch und Computer 2016, 2016

Grabbing at an angle: menu selection for fabric interfaces.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

StrapMaps: bringing map-based navigation to the straps of bags.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Who are the people in my life? towards tangible eco-maps.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Maps and Location: Acceptance of Modern Interaction Techniques for Audio Guides.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Grabrics: A Foldable Two-Dimensional Textile Input Controller.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
An Intuitive Textile Input Controller.
Proceedings of the Mensch und Computer 2015, 2015

Transporters: Vision & Touch Transitive Widgets for Capacitive Screens.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

AudioScope: Smartphones as Directional Microphones in Mobile Audio Augmented Reality Systems.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Visualizing Song Structure on Timecode Vinyls.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

AudioTorch: using a smartphone as directional microphone in virtual audio spaces.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

FabriTouch: exploring flexible touch input on textiles.
Proceedings of the ISWC'14, 2014

Geo-sociograms: a method to analyze movement patterns and characterize tasks in location-based multiplayer games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Simplifying orientation measurement for mobile audio augmented reality applications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Counter entropy: visualizing power consumption in an energy+ house.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Physical prototyping of an on-outlet power-consumption display.
Interactions, 2012

DiskPlay: in-track navigation on turntables.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Pinstripe: eyes-free continuous input on interactive clothing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Me hates this: exploring different levels of user feedback for (usability) bug reporting.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

PowerSocket: towards on-outlet power consumption visualization.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Pinstripe: eyes-free continuous input anywhere on interactive clothing.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

2009
Multi-user interaction in virtual audio spaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009


  Loading...