Kashyap Todi

Orcid: 0000-0002-6174-2089

According to our database1, Kashyap Todi authored at least 35 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
MineXR: Mining Personalized Extended Reality Interfaces.
CoRR, 2024

Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality.
CoRR, 2024

FrameKit: A Tool for Authoring Adaptive UIs Using Keyframes.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2023
A Framework for Computational Design and Adaptation of Extended Reality User Interfaces.
CoRR, 2023

XAIR: A Framework of Explainable AI in Augmented Reality.
CoRR, 2023

XAIR: A Framework of Explainable AI in Augmented Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Computational Adaptation of XR Interfaces Through Interaction Simulation.
CoRR, 2022

Exploring Hybrid: A (hybrid) SIG to discuss hybrid conferences.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022


SIGCHI Turns 40: Honoring the Past, Celebrating the Present, and Envisioning the Next 40.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Rediscovering Affordance: A Reinforcement Learning Perspective.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
An Interactive Design Space for Wearable Displays.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Interactive Layout Transfer.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Adapting User Interfaces with Model-based Reinforcement Learning.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Conversations with GUIs.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Individualising Graphical Layouts with Predictive Visual Search Models.
ACM Trans. Interact. Intell. Syst., 2020

AI4AUI: Workshop on AI Methods for Adaptive User Interfaces.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

GRIDS: Interactive Layout Design with Integer Programming.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Computer-supported form design using keystroke-level modeling with reinforcement learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

SAM: self-adapting menus on the web.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

SAM: a modular framework for self-adapting web menus.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Reimagining the Role of the Expert: From Interface Design to Interface Curation.
Proceedings of the Halfway to the Future Symposium 2019, 2019

2018
Improving and Facilitating the Placement of Interactive Elements on User Interfaces
PhD thesis, 2018

Aalto Interface Metrics (AIM): A Service and Codebase for Computational GUI Evaluation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Familiarisation: Restructuring Layouts with Visual Learning Models.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

2017
Sketchplorer: A Mixed-Initiative Tool for Sketching and Exploring Interactive Layout Designs.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

2016
Sketchplore: Sketch and Explore Layout Designs with an Optimiser.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Purpose-Centric Appropriation of Everyday Objects as Game Controllers.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Household Survival: Immersive Room-Sized Gaming Using Everyday Objects as Weapons.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Sketchplore: Sketch and Explore with a Layout Optimiser.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
PaperPulse: An Integrated Approach to Fabricating Interactive Paper.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

PaperPulse: An Integrated Approach for Embedding Electronics in Paper Designs.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Understanding finger input above desktop devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Suit up!: enabling eyes-free interactions on jacket buttons.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2012
From heavyweight framework to lightweight patchwork.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012


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