Frederica Gonçalves

Orcid: 0000-0002-8857-6244

According to our database1, Frederica Gonçalves authored at least 29 papers between 2014 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Beyond Immediate Evaluation: A Longitudinal Study of Learning Effects in an Educational Game.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Using Virtual Companions on Serious Games to Increase Knowledge and Immersion of Students.
Proceedings of the Games and Learning Alliance - 14th International Conference, 2025

2024
Serious Games: Changing the Environments in the Classrooms.
Proceedings of the Human Work Interaction Design. Sustainable Workplaces by Design, 2024

2023
Points of Interest in Smart Cities and Visitor Behavior.
Proceedings of the Intelligent Transport Systems - 7th EAI International Conference, 2023

2021
University Digital Engagement of Students.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

Pilot Implementation: Testing Human-Work Interaction Designs.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Drifting Towards a New HCI Field: A Review of 10 Years of HWID Research.
Proceedings of the Human Work Interaction Design. Artificial Intelligence and Designing for a Positive Work Experience in a Low Desire Society, 2021

2020
Co-Designing Personas for User Experience and Engagement in Automation.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Designing Positive Behavior Change Experiences: a Systematic Review and Sentiment Analysis based on Online User Reviews of Fitness and Nutrition Mobile Applications.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

2019
Tourism Guidance Tracking and Safety Platform.
Proceedings of the Intelligent Transport Systems. From Research and Development to the Market Uptake, 2019

The "aftermath" of Industry 4.0 in Small and Medium Enterprises.
Proceedings of the Beyond Interactions, 2019

User Experiences and Wellbeing at Work.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

2018
Sense.Seat: Inducing Improved Mood and Cognition through Multisensorial Priming.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

A Blockchain and Gamification Approach for Smart Parking.
Proceedings of the Intelligent Transport Systems, From Research and Development to the Market Uptake, 2018

Improving the Tourists' Experience.
Proceedings of the Human Work Interaction Design. Designing Engaging Automation, 2018

Enhancing Your Mental Well-Being and Creativity While Writing: A Crowdsource-Based Approach.
Proceedings of the Human Work Interaction Design. Designing Engaging Automation, 2018

CreaSenses: Fostering Creativity Through Olfactory Cues.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

Mild Place Illusion: A Virtual Reality Factor to Spark Creativity in Writing.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

2017
I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

What Shall I Write Next?: Subliminal and Supraliminal Priming as Triggers for Creative Writing.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

Understanding and Evaluating the User Interface Design for Creative Writing.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

2016
Towards Activity Theory - Preliminary Report: Ambient Intelligence Applied to Smart Education.
Proceedings of the Intelligent Systems Design and Applications, 2016

Emerging Opportunities for Ambient Intelligence in Creativity Support Tools.
Proceedings of the Intelligent Systems Design and Applications, 2016

2015
Human Work Interaction Design (HWID): Design for Challenging Work Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Human Work Interaction Design: An Overview.
Proceedings of the Human Work Interaction Design, 2015

You're the Voice: Evaluating User Interfaces for Encouraging Underserved Youths to express themselves through Creative Writing.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Second Look: Combining Interactive Surfaces with Wearable Computing to support Creative Writing.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Second look: combining wearable computing and crowdsourcing to support creative writing.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Yarn: a product for unraveling stories.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014


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