Garnet D. Hertz

According to our database1, Garnet D. Hertz authored at least 8 papers between 2010 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
A short guide to material speculation: actual artifacts for critical inquiry.
Interactions, 2016

2015
The studio for critical making, Emily Carr University of art and design.
Interactions, 2015

Material speculation: actual artifacts for critical inquiry.
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015

2014
Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Reclaiming repair: maintenance and mending as methods for design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2010
OutRun: perversive games and designing the de-simulation of eight-bit driving.
Proceedings of the International Conference on the Foundations of Digital Games, 2010


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