Henry W. J. Lin

Orcid: 0000-0002-3912-6490

Affiliations:
  • Simon Fraser University, Burnaby, British Columbia, Canada


According to our database1, Henry W. J. Lin authored at least 19 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Exploring Memory-Oriented Interactions with Digital Photos In and Across Time: A Field Study of Chronoscope.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Fragile! Handle with Care: The Morse Things.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Exploring the Reflective Potentialities of Personal Data with Different Temporal Modalities: A Field Study of Olo Radio.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

The Tilting Bowl: Electronic Design for a Research Product.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

Chronoscope: A Near-eye Tangible Device for Interacting with Photos In and Across Time.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

Chronoscope: Designing Temporally Diverse Interactions with Personal Digital Photo Collections.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Philosophers Living with the Tilting Bowl.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Exploring DIY tutorials as a way to disseminate research through design.
Interactions, 2017

Morse Things: A Design Inquiry into the Gap Between Things and Us.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
A short guide to material speculation: actual artifacts for critical inquiry.
Interactions, 2016

Productive Frictions: Moving from Digital to Material Prototyping and Low-Volume Production for Design Research.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Tutorial Authorship and Hybrid Designers: The Joy (and Frustration) of DIY Tutorials.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Material speculation: actual artifacts for critical inquiry.
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015

2014
Design for one: a game controller for a quadriplegic gamer.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Patterns of experience in thermal conceptual metaphors.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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