Amy Yo Sue Chen

Orcid: 0000-0002-3956-7800

According to our database1, Amy Yo Sue Chen authored at least 17 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Exploring Long-Term Mediated Relations with a Shape-Changing Thing: A Field Study of coMorphing Stool.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Dr.'s Eye: The Design and Evaluation of a Video Conferencing System to Support Doctor Appointments in Home Settings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring Memory-Oriented Interactions with Digital Photos In and Across Time: A Field Study of Chronoscope.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

PhotoClock: Reliving Memories in Digital Photos as the Clock Ticks in the Present Moment.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Extending a Theory of Slow Technology for Design through Artifact Analysis.
Hum. Comput. Interact., 2022

On the Design of deformTable: Attending to Temporality and Materiality for Supporting Everyday Interactions with a Shape-Changing Artifact.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Transtexture Lamp: Composing a Deformable Device as a Computational Whole.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

deformTable: Crafting a Shape-changing Device for Creative Appropriations Over Time.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
transTexture Lamp: Understanding Lived Experiences with Deformation Through a Materiality Lens.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Giving Form to Temporality: Extending Design Practices and Methodologies for 'Slow' Interaction.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Exploring the Reflective Potentialities of Personal Data with Different Temporal Modalities: A Field Study of Olo Radio.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Designing Computational Materiality: A Preliminary Study to Explore the Lived Experience with transTexture Lamp.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

Chronoscope: A Near-eye Tangible Device for Interacting with Photos In and Across Time.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

Chronoscope: Designing Temporally Diverse Interactions with Personal Digital Photo Collections.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2015
Mettle: Reframing Messaging as a Felt Anticipation.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015


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