Gayathri Narasimham

According to our database1, Gayathri Narasimham authored at least 25 papers between 2006 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2020
Distance Perception in Modern Mobile Augmented Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Encoding Height: Egocentric Spatial Memory of Adults and Teens in a Virtual Stairwell.
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020

Far Distance Estimation in Mixed Reality.
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020

2019
Interpersonal Affordances and Social Dynamics in Collaborative Immersive Virtual Environments: Passing Together Through Apertures.
IEEE Trans. Vis. Comput. Graph., 2019

Scaling Gain and Eyeheight While Locomoting in a Large VE.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

2018
Locomotive Recalibration and Prism Adaptation of Children and Teens in Immersive Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2018

Who downloads online content and why?
Proceedings of the Fifth Annual ACM Conference on Learning at Scale, 2018

Is Scrolling Disrupting While Reading?
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
Lessons Learned in the Design and Delivery of an Introductory Programming MOOC.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

Pass the Idea Please: The Relationship between Network Position, Direct Engagement, and Course Performance in MOOCs.
Proceedings of the Fourth ACM Conference on Learning @ Scale, 2017

Acquisition of survey knowledge using walking in place and resetting methods in immersive virtual environments.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
Exploring the Effects of Lightweight Social Incentives on Learner Performance in MOOCs.
Proceedings of the Third ACM Conference on Learning @ Scale, 2016

2015
Behavior Prediction in MOOCs using Higher Granularity Temporal Information.
Proceedings of the Second ACM Conference on Learning @ Scale, 2015

2013
Does neck viewing angle affect spatial orientation in an HMD-based VE?
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

2011
Evaluation of walking in place on a Wii balance board to explore a virtual environment.
ACM Trans. Appl. Percept., 2011

Egocentric distance perception in HMD-based virtual environments.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
A system for exploring large virtual environments that combines scaled translational gain and interventions.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

2009
Distance perception in virtual environments: a closer look at the horizon and the error.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2008
Distance perception in virtual environments.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2007
Functional similarities in spatial representations between real and virtual environments.
ACM Trans. Appl. Percept., 2007

Exploring large virtual environments with an HMD when physical space is limited.
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007

Distance estimation in virtual and real environments using bisection.
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007

2006
Exploring large virtual environments with an HMD on foot.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Updating orientation in large virtual environments using scaled translational gain.
Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization, 2006


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