Rafael Radkowski

According to our database1, Rafael Radkowski authored at least 35 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2022
Exposure to a Virtual Environment Induces Biological and Microbiota Changes in Onset-of-Lay Hens.
Frontiers Virtual Real., 2022

2020
Message from the ISMAR 2020 Workshop and Tutorial Chairs.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Merging Geospatial Technologies with Cross Reality in the context of smart manufacturing systems.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

2019
Setforge - Synthetic RGB-D Training Data Generation to Support CNN-Based Pose Estimation for Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Impact of Foveated Rendering on Procedural Task Training.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

2018
Parallel kd-Tree Construction on the GPU with an Adaptive Split and Sort Strategy.
Int. J. Parallel Program., 2018

HoloLens Integration into a Multi-Kinect Tracking Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Fast Descriptor Extraction for Contextless 3D Registration Using a Fully Convolutional Network.
Proceedings of the 24th International Conference on Pattern Recognition, 2018

Guiding or Exploring? Finding the Right Way to Teach Students Structural Analysis with Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018

2017
Poisson Mesh Reconstruction for Accurate Object Tracking With Low-Fidelity Point Clouds.
J. Comput. Inf. Sci. Eng., 2017

Mobile augmented reality for teaching structural analysis.
Adv. Eng. Informatics, 2017

HoloLens for Assembly Assistance - A Focus Group Report.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017

2016
Object Tracking With a Range Camera for Augmented Reality Assembly Assistance.
J. Comput. Inf. Sci. Eng., 2016

Natural interaction for online documentation in industrial maintenance.
Int. J. Comput. Aided Eng. Technol., 2016

GPU-accelerated descriptor extraction process for 3D registration in Augmented Reality.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Tangible Augmented Reality and Engineering Product Dissection.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

Magic Mirror Interface for Augmented Reality Maintenance: An Automotive Case Study.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Augmented Reality-Based Manual Assembly Support With Visual Features for Different Degrees of Difficulty.
Int. J. Hum. Comput. Interact., 2015

Investigation of Visual Features for Augmented Reality Assembly Assistance.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015

2014

2013
Natural Feature Tracking Augmented Reality for On-Site Assembly Assistance Systems.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013

2012
Augmented Technical Drawings: A Novel Technique for Natural Interactive Visualization of Computer-Aided Design Models.
J. Comput. Inf. Sci. Eng., 2012

2011
Semantic Web-Techniques and Software Agents for the Automatic Integration of Virtual Prototypes.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Serious Games for the Therapy of the Posttraumatic Stress Disorder of Children and Adolescents.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

2009
Software-Agents for On-Demand Authoring of Mobile Augmented Reality Applications.
Proceedings of the Virtual and Mixed Reality, 2009

2008
Anwendung von Augmented Reality zur visuellen Analyse einer Konvoi-Simulation am Beispiel der Neuen Bahntechnik Paderborn.
Proceedings of the Simulation and Visualization 2008 (SimVis 2008), 2008

2007
Verfahren zur Darstellung von Händen in einer interaktiven Augmented Reality Anwendung.
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007

Ontology-driven Generation of 3D Animations for Training and Maintenance.
Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering (MUE 2007), 2007

2006
Ein Verfahren zur Erstellung eines Spiegelbildes in interaktiven Augmented Reality Anwendungen.
Proceedings of the Simulation und Visualisierung 2006 (SimVis 2006), 2006

2005
A cooperative virtual prototyping system for mechatronic solution elements based assembly.
Adv. Eng. Informatics, 2005

Eine mobile Augmented Reality Versuchsplattform zur Untersuchung und Evaluation von Fahrzeugergonomien.
Proceedings of the Simulation und Visualisierung 2005 (SimVis 2005), 2005

Interdisciplinary knowledge sharing in solution elements based virtual prototyping of mechatronic systems.
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005

2004
Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004

Using Augmented Reality Technology to Support the Automobile Development.
Proceedings of the Computer Supported Cooperative Work in Design I, 2004

AR-bowling: immersive and realistic game play in real environments using augmented reality.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004


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