Gregor Mehlmann

Orcid: 0000-0002-2345-4692

Affiliations:
  • University of Augsburg, Germany


According to our database1, Gregor Mehlmann authored at least 18 papers between 2010 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2019
Serious Games for Training Social Skills in Job Interviews.
IEEE Trans. Games, 2019

Designing the Impression of Social Agents' Real-time Interruption Handling.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

2018
Modeling Interpersonal Coordination and Grounding Behavior in Joint Activities with Social Companions
PhD thesis, 2018

2016
Modeling Grounding for Interactive Social Companions.
Künstliche Intell., 2016

Towards a Multimedia Knowledge-Based Agent with Social Competence and Human Interaction Capabilities.
Proceedings of the 1st International Workshop on Multimedia Analysis and Retrieval for Multimodal Interaction, 2016

2015
Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions.
ACM Trans. Interact. Intell. Syst., 2015

Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment.
IEEE Trans. Comput. Intell. AI Games, 2014

Exploring a Model of Gaze for Grounding in Multimodal HRI.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

Modeling Gaze Mechanisms for Grounding in HRI.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

Exploring interaction strategies for virtual characters to induce stress in simulated job interviews.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2012
Visual SceneMaker - a tool for authoring interactive virtual characters.
J. Multimodal User Interfaces, 2012

Modeling multimodal integration with event logic charts.
Proceedings of the International Conference on Multimodal Interaction, 2012

2011
Modeling parallel state charts for multithreaded multimodal dialogues.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

Exploration of User Reactions to Different Dialog-Based Interaction Styles.
Proceedings of the Interactive Storytelling, 2011

Character Roles and Interaction in the DynaLearn Intelligent Learning Environment.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

Increasing Learners' Motivation through Pedagogical Agents: The Cast of Virtual Characters in the DynaLearn ILE.
Proceedings of the Agents for Educational Games and Simulations - International Workshop, 2011

2010
Multiple Agent Roles in an Adaptive Virtual Classroom Environment.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010


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