Hansung Kim

According to our database1, Hansung Kim authored at least 62 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2021
Temporally Coherent General Dynamic Scene Reconstruction.
Int. J. Comput. Vis., 2021

2020
Immersive Virtual Reality Audio Rendering Adapted to the Listener and the Room.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Image-quality Improvement of Omnidirectional Free-viewpoint Images by Generative Adversarial Networks.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Semantic Scene Completion from a Single 360-Degree Image and Depth Map.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

3D Multi Person Tracking With Dual 360° Cameras.
Proceedings of the IEEE International Conference on Image Processing, 2020

2019
MSFD: Multi-Scale Segmentation-Based Feature Detection for Wide-Baseline Scene Reconstruction.
IEEE Trans. Image Process., 2019

OCEAN: Object-centric arranging network for self-supervised visual representations learning.
Expert Syst. Appl., 2019

EdgeNet: Semantic Scene Completion from RGB-D images.
CoRR, 2019

Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360° Images.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

3D Human Pose Estimation From Multi Person Stereo 360 Scenes.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

Super Long Interval Time-Lapse Image Generation for Proactive Preservation of Cultural Heritage Using Crowdsourcing.
Proceedings of the 2019 IEEE International Conference on Big Data (Big Data), 2019

2018
Multimodal Visual Data Registration for Web-Based Visualization in Media Production.
IEEE Trans. Circuits Syst. Video Technol., 2018

Direct 3D printing of silicone elastomer soft robots and their performance comparison with molded counterparts.
Proceedings of the IEEE International Conference on Soft Robotics, 2018

Generation Method for Immersive Bullet-Time Video Using an Omnidirectional Camera in VR Platform.
Proceedings of the 2018 Workshop on Audio-Visual Scene Understanding for Immersive Multimedia, 2018

An Audio-Visual Method for Room Boundary Estimation and Material Recognition.
Proceedings of the 2018 Workshop on Audio-Visual Scene Understanding for Immersive Multimedia, 2018

Session details: Keynote Talk 2.
Proceedings of the 2018 Workshop on Audio-Visual Scene Understanding for Immersive Multimedia, 2018

AVSU: Workshop on Audio-Visual Scene Understanding for Immersive Multimedia.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

Acoustic Reflector Localization and Classification.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

Human-Centric Scene Understanding from Single View 360 Video.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Object-Based Audio Rendering.
CoRR, 2017

Towards Complete Scene Reconstruction from Single-View Depth and Human Motion.
Proceedings of the British Machine Vision Conference 2017, 2017

3D Room Geometry Reconstruction Using Audio-Visual Sensors.
Proceedings of the 2017 International Conference on 3D Vision, 2017

2016
Big Data Analysis for Media Production.
Proc. IEEE, 2016

4D Match Trees for Non-rigid Surface Alignment.
Proceedings of the Computer Vision - ECCV 2016, 2016

Temporally Coherent 4D Reconstruction of Complex Dynamic Scenes.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

Room Layout Estimation with Object and Material Attributes Information Using a Spherical Camera.
Proceedings of the Fourth International Conference on 3D Vision, 2016

2015
Block world reconstruction from spherical stereo image pairs.
Comput. Vis. Image Underst., 2015

Fast and Accurate Refinement Method for 3D Reconstruction from Stereo Spherical Images.
Proceedings of the VISAPP 2015, 2015

Jigsaw: multi-modal big data management in digital film production.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

IMPART: Big media data processing and analysis for film production.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

Multi-modal big-data management for film production.
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015

General Dynamic Scene Reconstruction from Multiple View Video.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Segmentation Based Features for Wide-Baseline Multi-view Reconstruction.
Proceedings of the 2015 International Conference on 3D Vision, 2015

2014
Hybrid 3D feature description and matching for multi-modal data registration.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Influence of Colour and Feature Geometry on Multi-modal 3D Point Clouds Data Registration.
Proceedings of the 2nd International Conference on 3D Vision, 2014

2013
3D Scene Reconstruction from Multiple Spherical Stereo Pairs.
Int. J. Comput. Vis., 2013

Planar urban scene reconstruction from spherical images using facade alignment.
Proceedings of the 11th IVMSP Workshop: 3D Image/Video Technologies and Applications, 2013

Evaluation of 3D Feature Descriptors for Multi-modal Data Registration.
Proceedings of the 2013 International Conference on 3D Vision, 2013

2012
Outdoor Dynamic 3-D Scene Reconstruction.
IEEE Trans. Circuits Syst. Video Technol., 2012

2010
Natural image matting for multiple wide-baseline views.
Proceedings of the International Conference on Image Processing, 2010

PDE-based disparity estimation with occlusion and texture handling for accurate depth recovery from a stereo image pair.
Proceedings of the International Conference on Image Processing, 2010

3D Modelling of Static Environments Using Multiple Spherical Stereo.
Proceedings of the Trends and Topics in Computer Vision, 2010

2009
Toward cinematizing our daily lives.
Multim. Tools Appl., 2009

Non-parametric natural image matting.
Proceedings of the International Conference on Image Processing, 2009

Graph-based foreground extraction in extended color space.
Proceedings of the International Conference on Image Processing, 2009

Environment modelling using spherical stereo imaging.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

2008
Compensated Visual Hull with GPU-Based Optimization.
Proceedings of the Advances in Multimedia Information Processing, 2008

2007
A 3D modeling and free-view generation system using environmental stereo cameras.
Int. J. Imaging Syst. Technol., 2007

Reliability-based 3D reconstruction in real environment.
Proceedings of the 15th International Conference on Multimedia 2007, 2007

Compensated Visual Hull for Defective Segmentation and Occlusion.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Robust Foreground Extraction Technique Using Gaussian Family Model and Multiple Thresholds.
Proceedings of the Computer Vision, 2007

2006
Edge-preserving joint motion-disparity estimation in stereo image sequences.
Signal Process. Image Commun., 2006

From inside and outside: immersive 3D video generation.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

A Real-Time 3D Modeling System Using Multiple Stereo Cameras for Free-Viewpoint Video Generation.
Proceedings of the Image Analysis and Recognition, Third International Conference, 2006

Cinematized Reality: Cinematographic 3D Video System for Daily Life Using Multiple Outer/Inner Cameras.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2006

An Immersive Free-Viewpoint Video System Using Multiple Outer/Inner Cameras.
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006

2005
3D reconstruction from stereo images for interactions between real and virtual objects.
Signal Process. Image Commun., 2005

Real-time shape recovery from silhouette and disparity.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

Real-Time Stereo Using Foreground Segmentation and Hierarchical Disparity Estimation.
Proceedings of the Advances in Multimedia Information Processing, 2005

2004
Sat-Cam: Personal Satellite Virtual Camera.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

2003
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

Hierarchical disparity estimation with energy-based regularization.
Proceedings of the 2003 International Conference on Image Processing, 2003


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