Harri Ketamo

According to our database1, Harri Ketamo authored at least 24 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Applying Semantic Computing for Health Care Professionals: the Timing of Intervention is the Key for Successful Rehabilitation.
Proceedings of the 31st Conference of Open Innovations Association, 2022

2020
Using AI to Decrease Demand and Supply Mismatch in ITC Labour Market.
Proceedings of the Advances in Human Factors in Training, Education, and Learning Sciences, 2020

2019
Interactive Machine Learning: Managing Information Richness in Highly Anonymized Conversation Data.
Proceedings of the Collaborative Networks and Digital Transformation, 2019

2018
Evaluating Cognitive and Affective Outcomes of a Digital Game-Based Math Test.
IEEE Trans. Learn. Technol., 2018

2014
Evaluating the usefulness of Eye Tracking in Game-based Learning.
Int. J. Serious Games, 2014

Studying the User Experience of a Tablet Based Math Game.
Int. J. Game Based Learn., 2014

Designing Reality Guides.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014

2013
Agents and Analytics - A Framework for Educational Data Mining with Games based Learning.
Proceedings of the ICAART 2013, 2013

2012
Eedu Elements, a Finnish K-6 school in a Mobile Game.
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012

2010
Learning experiences of mobile social media.
Int. J. Mob. Learn. Organisation, 2010

Reverse Market Segmentation with Personas.
Proceedings of the WEBIST 2010, 2010

Balancing Adaptive Content with Agents - Modeling and Reproducing Group Behavior as Computational System.
Proceedings of the WEBIST 2010, 2010

2007
Exploring the Learning Mechanism in Educational Games.
J. Comput. Inf. Technol., 2007

2003
xTask - an adaptable learning environment.
J. Comput. Assist. Learn., 2003

An Adaptive Geometry Game for Handheld Devices.
J. Educ. Technol. Soc., 2003

Towards Adaptive Learning Materials: Speed of Interaction and Relative Number of Mistakes as Indicators of Learning Results.
Educ. Inf. Technol., 2003

Focus Group Report: Mobility and Education.
Proceedings of the E-Training Practices for Professional Organizations, 2003

Identifying Hypermedia Browsing Strategies.
Proceedings of the E-Training Practices for Professional Organizations, 2003

Mobile Technologies and Education.
Proceedings of the E-Training Practices for Professional Organizations, 2003

Teacher in the Mobile World.
Proceedings of the Information and Communication Technology and the Teacher of the Future, 2003

2002
User and platform adaptation in web-based learning environments.
PhD thesis, 2002

mLearning for Kindergarten's Mathematics Teaching.
Proceedings of the Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education, 2002

xTask - Adaptable Working Environment.
Proceedings of the Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education, 2002

2001
Visions About Mobile Technologies in Elementary Education.
Proceedings of the Networking the Learner: Computers in Education, 2001


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