Hayes Raffle

According to our database1, Hayes Raffle authored at least 38 papers between 2003 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
Photosensor Oculography: Survey and Parametric Analysis of Designs Using Model-Based Simulation.
IEEE Trans. Hum. Mach. Syst., 2018

2017
Hybrid PS-V Technique: A Novel Sensor Fusion Approach for Fast Mobile Eye-Tracking with Sensor-Shift Aware Correction.
CoRR, 2017

2014
Electric Agents: Combining Collaborative Mobile Augmented Reality and Web-Based Video to Reinvent Interactive Television.
Comput. Entertain., 2014

The glass class: designing wearable interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2012
People in books: using a FlashCam to become part of an interactive book for connected reading.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

StoryFaces: pretend-play with ebooks to support social-emotional storytelling.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Interactive rich reading: enhanced book reading experience with a conversational agent.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

StoryFaces: children exploring emotional expressions in storytelling with video.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Communiclay: a modular system for tangible telekinetic communication.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Hello, is grandma there? let's read! StoryVisit: family video chat and connected e-books.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Pokaboo: a networked toy for distance communication and play.
Proceedings of the Interaction Design and Children, 2011

Pop goes the cell phone: <i>asynchronous messaging for preschoolers</i>.
Proceedings of the Interaction Design and Children, 2011

Sticking together: handcrafting personalized communication interfaces.
Proceedings of the Interaction Design and Children, 2011

Electric Agents: combining television and mobile phones for an educational game.
Proceedings of the Interaction Design and Children, 2011

2010
Story Time for the 21st Century.
IEEE Pervasive Comput., 2010

TessalTable: tile-based creation of patterns and images.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Topobo: programming by example to create complex behaviors.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Tangible video bubbles.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Family story play: reading with young children (and elmo) over a distance.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Video play: playful interactions in video conferencing for long-distance families with young children.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

User interfaces for tangible characters: can children connect remotely through toy perspectives?
Proceedings of the Interaction Design and Children, 2010

Video play: playful interactions in video conferencing for long-distance families with young children.
Proceedings of the Interaction Design and Children, 2010

2009
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Tangible message bubbles for children's communication and play.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Opportunities for actuated tangible interfaces to improve protein study.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Family communication: phone conversations with children.
Proceedings of the Interaction Design and Children, 2009

2008
Topobo in the wild: longitudinal evaluations of educators appropriating a tangible interface.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

The sound of touch: physical manipulation of digital sound.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
The sound of touch: a wand and texture kit for sonic exploration.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

The sound of touch.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Jabberstamp: embedding sound and voice in traditional drawings.
Proceedings of the Interaction Design and Children, 2007

Remix and Robo: sampling, sequencing and real-time control of a tangible robotic construction system.
Proceedings of the Interaction Design and Children, 2007

2006
Robo Topobo: improvisational performance with robotic toys.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Kinesthetic media: touch, toys & interactive materials.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Beyond record and play: backpacks: tangible modulators for kinetic behavior.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Topobo: a constructive assembly system with kinetic memory.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Super cilia skin: an interactive membrane.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

You're in control: a urinary user interface.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003


  Loading...